in Espionage
Texto
Table 3—3: Spending Opportunity in Espionage details a selection of ways to spend on checks when attempting to gather information while keeping one’s presence or true identity concealed. One option is presented for checks of each ring, although at the GM’s discretion, an option may be applied to checks using other rings or used as the basis for a new idea for spending .
Table 3—3: Spending Opportunity in Espionage
COST | OPPORTUNITY
Air +
Your subtlety allows you to step out of sight of people, whether by hiding in a crowd or within convenient terrain. Designate a number of Minion NPCs equal to spent this way or a single Adversary NPC with vigilance lower than or equal to spent this way. Those characters lose sight of you (and do not notice your absence unless actively looking for you).
Earth +
You locate an excellent hiding place, either a place where no one questions your cover identity or a concealed location no one checks. While hiding in this location, you reduce the TN of your checks to avoid notice by spent this way.
Fire
A stray motion of yours catches the attention of a person or creature—but unexpectedly, they are sympathetic or helpful to you when they notice you. Who are they, and how do they offer to help? Do they think you are someone you’re not?
Water
You observe a clue or hint that indicates to you that information about your target or goal might also be found elsewhere. The GM reveals another viable avenue for espionage on the same subject, unrelated to your current operation.
Void
Your understanding of stealth clues you in on the possibility that you are not the first spy to pass this way. The GM reveals whether another spy has traversed your location and, if so, what trace they unwittingly left behind.
Texto do livro
Courts of Stone · Chapter 3: Games of Discourse › Spending Opportunity in “Winter Court” Games › Opportunity in Negotiations · p. 132 p. 133
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Table 3—3: Spending Opportunity in Espionage details a selection of ways to spend on checks when attempting to gather information while keeping one’s presence or true identity concealed. One option is presented for checks of each ring, although at the GM’s discretion, an option may be applied to checks using other rings or used as the basis for a new idea for spending .
Table 3—3: Spending Opportunity in Espionage
COST | OPPORTUNITY
Air +
Your subtlety allows you to step out of sight of people, whether by hiding in a crowd or within convenient terrain. Designate a number of Minion NPCs equal to spent this way or a single Adversary NPC with vigilance lower than or equal to spent this way. Those characters lose sight of you (and do not notice your absence unless actively looking for you).
Earth +
You locate an excellent hiding place, either a place where no one questions your cover identity or a concealed location no one checks. While hiding in this location, you reduce the TN of your checks to avoid notice by spent this way.
Fire
A stray motion of yours catches the attention of a person or creature—but unexpectedly, they are sympathetic or helpful to you when they notice you. Who are they, and how do they offer to help? Do they think you are someone you’re not?
Water
You observe a clue or hint that indicates to you that information about your target or goal might also be found elsewhere. The GM reveals another viable avenue for espionage on the same subject, unrelated to your current operation.
Void
Your understanding of stealth clues you in on the possibility that you are not the first spy to pass this way. The GM reveals whether another spy has traversed your location and, if so, what trace they unwittingly left behind.
