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Maintaining an Army on Campaign

Seção Expanded Mass Battle Rules

Texto

The core rulebook explains how to use an army in a mass battle, and this section offers expanded guidance on managing an army across a longer period of time, such as a military campaign or a long-term assignment.

Removing Casualties and Panic

Armies receive casualties and panic much like characters receive fatigue and strife. Character abilities can also remove casualties and panic. Additionally, armies recover via an Army Maintenance check.

Army Maintenance Check

Once rallied, an army must be regularly maintained. At the start of each month, the commander must make a Command check to keep their army in order, distribute supplies, and reorganize in the wake of losses. The TN of this check is equal to the 10s digit of the army’s strength (or 10, if the army’s strength is higher than 99), as larger formations are harder to keep organized and equipped. Depending on the result, the army may remove casualties and panic, receive additional panic, or even rebel upon its commander. See Table 3–6: Army Maintenance Check Results for details.

At this time, a commander must also pay any mercenaries they have hired. Unpaid mercenaries might leave, or even take their forces and turn on the army if they believe they can take valuable hostages.

Dispersing an Army

At the end of a successful campaign, a warlord’s vassals and allies generally expect recompense for their efforts. While in Rokugan most samurai do not expect to be paid in spoils, they do expect compensation— titles, positions, status, and most of all, lands captured are considered to be the proper reward for shedding blood on one’s lord’s behalf. Soldiers of the line, on the other hand, such as ashigaru and conscripts, generally prefer to be paid in currency (or village tax exemption, for many commoners) for their labor unless they happen to be among the exceptional few elevated to the samurai class thanks to their heroism or deeds.

After an army has served its purpose, most commanders seek to dismantle it, letting its various members return to their previous lives and reducing the strain upon their estates. To get an army to disperse properly, its commander must make a TN 4 Command (Air) check and pay any mercenaries their final dues. If the commander succeeds (and any paid troops are satisfied), the forces return to their homes or prior occupations without incident. If the commander fails (or fails to pay any unpaid mercenaries), the troops go on to cause problems for the local area or the commander.

Texto do livro

Fields of Victory · Chapter 3: Acts of War › Expanded Mass Battle Rules › Maintaining an Armyon Campaign · p. 109 p. 115 p. 116

Mostrar o texto como impresso

The core rulebook explains how to use an army in a mass battle, and this section offers expanded guidance on managing an army across a longer period of time, such as a military campaign or a long-term assignment.

Removing Casualties and Panic

Armies receive casualties and panic much like characters receive fatigue and strife. Character abilities can also remove casualties and panic. Additionally, armies recover via an Army Maintenance check.

Army Maintenance Check

Once rallied, an army must be regularly maintained. At the start of each month, the commander must make a Command check to keep their army in order, distribute supplies, and reorganize in the wake of losses. The TN of this check is equal to the 10s digit of the army’s strength (or 10, if the army’s strength is higher than 99), as larger formations are harder to keep organized and equipped. Depending on the result, the army may remove casualties and panic, receive additional panic, or even rebel upon its commander. See Table 3–6: Army Maintenance Check Results for details.

At this time, a commander must also pay any mercenaries they have hired. Unpaid mercenaries might leave, or even take their forces and turn on the army if they believe they can take valuable hostages.

Dispersing an Army

At the end of a successful campaign, a warlord’s vassals and allies generally expect recompense for their efforts. While in Rokugan most samurai do not expect to be paid in spoils, they do expect compensation— titles, positions, status, and most of all, lands captured are considered to be the proper reward for shedding blood on one’s lord’s behalf. Soldiers of the line, on the other hand, such as ashigaru and conscripts, generally prefer to be paid in currency (or village tax exemption, for many commoners) for their labor unless they happen to be among the exceptional few elevated to the samurai class thanks to their heroism or deeds.

After an army has served its purpose, most commanders seek to dismantle it, letting its various members return to their previous lives and reducing the strain upon their estates. To get an army to disperse properly, its commander must make a TN 4 Command (Air) check and pay any mercenaries their final dues. If the commander succeeds (and any paid troops are satisfied), the forces return to their homes or prior occupations without incident. If the commander fails (or fails to pay any unpaid mercenaries), the troops go on to cause problems for the local area or the commander.