12. what concern, fear, or foible troubles your character most?
Texto
Samurai are expected to maintain a controlled facade befitting their station at most times, but no human can avoid having some things that make them anxious, afraid, or angry. Are your character’s fears or frustrations derived from past experiences, trauma, or personal failure? Are they related to a person or specific event? Does your character fully understand the source of their emotional turmoil, or do they have trouble expressing or processing these feelings? As with the adversity you selected, you should select something that you think you will enjoy roleplaying when it challenges your character.
Choose one anxiety disadvantage for your character. See the Specific Anxieties sections beginning on page 130 of the core rulebook and page 73 of this book for various options. If you want to create your own anxiety, consult with your GM using the guidance in Creating Custom Advantages and Disadvantages, which starts on page 137 of the core rulebook.
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 2: Creating a Character › Part IV: Strengths and Weaknesses › 12. What concern, fear, or foible troubles your character most? · p. 64 p. 65
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Samurai are expected to maintain a controlled facade befitting their station at most times, but no human can avoid having some things that make them anxious, afraid, or angry. Are your character’s fears or frustrations derived from past experiences, trauma, or personal failure? Are they related to a person or specific event? Does your character fully understand the source of their emotional turmoil, or do they have trouble expressing or processing these feelings? As with the adversity you selected, you should select something that you think you will enjoy roleplaying when it challenges your character.
Choose one anxiety disadvantage for your character. See the Specific Anxieties sections beginning on page 130 of the core rulebook and page 73 of this book for various options. If you want to create your own anxiety, consult with your GM using the guidance in Creating Custom Advantages and Disadvantages, which starts on page 137 of the core rulebook.
