step 4: ring bonuses
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This step is fairly simple; with the flavor of the school in mind, appropriate ring bonuses can now be chosen.
When choosing two ring increases for a school, keep in mind what traits the practitioners of the school value. When making a school for a Great Clan, it’s also important to keep in mind the family bonuses and make sure they don’t overlap too much. If a player decides their character is from the family associated with the school, keeping the ring values different helps make a more balanced character and avoids going over the 3-point maximum for each ring during character creation (see page 31).
Typically, the first ring increase is based on the primary role of the school, as shown on Table 2–5: Suggested First Ring Bonus, and the second ring increase is drawn from what the school is known for, as shown in Table 2–6: Suggested Second Ring Bonus. That said, it’s prudent to keep in mind that players and GMs don’t need to follow this list if they’re making something that breaks the mold—and many schools do!
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Path of Waves – The Essential Guide to Rōnin · Chapter 2: Creating a Character › Building a School › Step 4: Ring Bonuses · p. 76 p. 79
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This step is fairly simple; with the flavor of the school in mind, appropriate ring bonuses can now be chosen.
When choosing two ring increases for a school, keep in mind what traits the practitioners of the school value. When making a school for a Great Clan, it’s also important to keep in mind the family bonuses and make sure they don’t overlap too much. If a player decides their character is from the family associated with the school, keeping the ring values different helps make a more balanced character and avoids going over the 3-point maximum for each ring during character creation (see page 31).
Typically, the first ring increase is based on the primary role of the school, as shown on Table 2–5: Suggested First Ring Bonus, and the second ring increase is drawn from what the school is known for, as shown in Table 2–6: Suggested Second Ring Bonus. That said, it’s prudent to keep in mind that players and GMs don’t need to follow this list if they’re making something that breaks the mold—and many schools do!
