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Fitting Your Advantages And Disadvantages To Your Past

Seção A Revised Game of Twenty QuestionsQuadro Quadro lateral

Texto

In questions 9, 10, 11, and 12 players will choose advantages and disadvantages. Pasts can be a great source of inspiration for these choices! If it makes sense, players should consider catering their selections to their pasts or using them as a framework in developing their own advantages and disadvantages with their GM (see pages 137–139 of the core rulebook).

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Writ of the Wilds · Chapter 2: The Duty of Survival › A Revised Game Of Twenty Questions › 2. What is Your Character’s Past and How Does It Affect Them? · p. 86 p. 91

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In questions 9, 10, 11, and 12 players will choose advantages and disadvantages. Pasts can be a great source of inspiration for these choices! If it makes sense, players should consider catering their selections to their pasts or using them as a framework in developing their own advantages and disadvantages with their GM (see pages 137–139 of the core rulebook).