The World is Not Heavy
WaterDescrição
When the illusions of the material world are lifted, even temporarily, nothing seems particularly heavy anymore.
Nomes em outras tradições
- Benevolence of the Tidepool (Elemental)
- Carried by Herd-Back (Foreign)
- Essence of the Floating World (Alchemy)
Regras
- Ativação
As a Support action, you may make a TN 3 Theology (Water) check targeting yourself or a living creature you are touching with your bare hands.
- Efeitos
If you succeed, you augment the target’s body with the buoyancy of the water kami. The target gains the ability to carry items with a maximum combined silhouette value equal to the target’s own silhouette plus 1. Additionally, their armor loses the Cumbersome item quality while they are wearing it. If the target is a steed, the maximum combined silhouette value of riders it can comfortably carry increases by 2—but none of these riders may individually have a silhouette value greater than the steed can normally carry. These effects persist for the duration of the scene.
Novas oportunidades
Water +: Increase the maximum combined silhouette value of items the target can carry by 1 per spent.
Water : Another item the target has equipped loses the Cumbersome item quality.
Water : Increase the maximum combined silhouette value of riders the steed can carry by an additional 2.
Texto do livro
Children of the Five Winds · CHAPTER 2: THE BLESSINGS OF THE SANDS › New Techniques › New Water Invocation · p. 116
Mostrar o texto como impresso
Benevolence of the Tidepool (Elemental),
Carried by Herd-Back (Foreign), Essence of the Floating World (Alchemy)
When the illusions of the material world are lifted, even temporarily, nothing seems particularly heavy anymore.
Activation: As a Support action, you may make a TN 3 Theology (Water) check targeting yourself or a living creature you are touching with your bare hands.
Effects: If you succeed, you augment the target’s body with the buoyancy of the water kami. The target gains the ability to carry items with a maximum combined silhouette value equal to the target’s own silhouette plus 1. Additionally, their armor loses the Cumbersome item quality while they are wearing it. If the target is a steed, the maximum combined silhouette value of riders it can comfortably carry increases by 2—but none of these riders may individually have a silhouette value greater than the steed can normally carry. These effects persist for the duration of the scene.
New Opportunities
Water +: Increase the maximum combined silhouette value of items the target can carry by 1 per spent. Water : Another item the target has equipped loses the Cumbersome item quality. Water : Increase the maximum combined silhouette value of riders the steed can carry by an additional 2.
