Heart of the Lady Sun
FireDescrição
Oasis of the Righteous (Foreign), Promise of the Eleven Daughters (Ancestral), Blessed Conflagration (Elemental)
The night has lasted too long, The ground cries for a warm touch, Bless us Mother, with your light, Rise, dear siblings! And Sing the morning song.
Regras
- Ativação
As an Attack and Support action, make a TN 5 Theology (Fire) check targeting a position at range 0–3 of yourself.
- Efeitos
If you succeed, you summon an orb of flame at the target position. The orb sheds brilliant light that extends a number of range bands equal to your Fire Ring. At the end of each round, the orb smites any Tainted beings and creatures within its light, causing them to receive 3 fatigue, and the orb also mends any non- Tainted beings and creatures, causing them to remove 1 fatigue and 1 strife. This effect persists for one round, plus additional rounds equal to your bonus successes.
Novas oportunidades
Fire : The area the orb illuminates counts as Dangerous and Obscuring terrain for Tainted beings and creatures.
Fire : The area the orb illuminates gains the Hallowed (Fire) terrain quality and removes the Defiled terrain quality.
Texto do livro
Celestial Realms · Chapter 2: The Soul of the Empire › New Techniques › Fire Invocations › Heart of the Lady Sun Rank 5 · p. 108
Mostrar o texto como impresso
Oasis of the Righteous (Foreign), Promise of the Eleven Daughters (Ancestral), Blessed Conflagration (Elemental)
The night has lasted too long, The ground cries for a warm touch, Bless us Mother, with your light, Rise, dear siblings! And Sing the morning song.
Activation: As an Attack and Support action, make a TN 5 Theology (Fire) check targeting a position at range 0–3 of yourself.
Effects: If you succeed, you summon an orb of flame at the target position. The orb sheds brilliant light that extends a number of range bands equal to your Fire Ring. At the end of each round, the orb smites any Tainted beings and creatures within its light, causing them to receive 3 fatigue, and the orb also mends any non- Tainted beings and creatures, causing them to remove 1 fatigue and 1 strife. This effect persists for one round, plus additional rounds equal to your bonus successes.
New Opportunities
Fire : The area the orb illuminates counts as Dangerous and Obscuring terrain for Tainted beings and creatures. Fire : The area the orb illuminates gains the Hallowed (Fire) terrain quality and removes the Defiled terrain quality.
