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Heart of the Lady Sun

Tipo Invocation InvocationRank 5Anéis Fire Fire
CeR p. 108

Descrição

Oasis of the Righteous (Foreign), Promise of the Eleven Daughters (Ancestral), Blessed Conflagration (Elemental)

The night has lasted too long, The ground cries for a warm touch, Bless us Mother, with your light, Rise, dear siblings! And Sing the morning song.

Regras

Ativação

As an Attack and Support action, make a TN 5 Theology (Fire) check targeting a position at range 0–3 of yourself.

Efeitos

If you succeed, you summon an orb of flame at the target position. The orb sheds brilliant light that extends a number of range bands equal to your Fire Ring. At the end of each round, the orb smites any Tainted beings and creatures within its light, causing them to receive 3 fatigue, and the orb also mends any non- Tainted beings and creatures, causing them to remove 1 fatigue and 1 strife. This effect persists for one round, plus additional rounds equal to your bonus successes.

Novas oportunidades

  • Fire Fire Opportunity: The area the orb illuminates counts as Dangerous and Obscuring terrain for Tainted beings and creatures.
  • Fire Fire OpportunityOpportunity: The area the orb illuminates gains the Hallowed (Fire) terrain quality and removes the Defiled terrain quality.

Texto do livro

Celestial Realms · Chapter 2: The Soul of the Empire › New Techniques › Fire Invocations › Heart of the Lady Sun Rank 5 · p. 108

Mostrar o texto como impresso

Oasis of the Righteous (Foreign), Promise of the Eleven Daughters (Ancestral), Blessed Conflagration (Elemental)

The night has lasted too long, The ground cries for a warm touch, Bless us Mother, with your light, Rise, dear siblings! And Sing the morning song.

Activation: As an Attack and Support action, make a TN 5 Theology (Fire) check targeting a position at range 0–3 of yourself.

Effects: If you succeed, you summon an orb of flame at the target position. The orb sheds brilliant light that extends a number of range bands equal to your Fire Ring. At the end of each round, the orb smites any Tainted beings and creatures within its light, causing them to receive 3 fatigue, and the orb also mends any non- Tainted beings and creatures, causing them to remove 1 fatigue and 1 strife. This effect persists for one round, plus additional rounds equal to your bonus successes.

New Opportunities

Fire Opportunity: The area the orb illuminates counts as Dangerous and Obscuring terrain for Tainted beings and creatures. Fire Opportunity Opportunity: The area the orb illuminates gains the Hallowed (Fire) terrain quality and removes the Defiled terrain quality.