Rite of the Wheel
VoidDescrição
The ritualist performs a purifying rite on the recently deceased, allowing the body to be transported to their family to be burned without risk of spreading disease or becoming the defiled tool of some evil mahō-tsukai. Such a ritual is only performed when absolutely necessary, and is almost always used with the aid of burakumin.
Regras
- Ativação
As a downtime activity, you may make a TN 1 Theology (Void) check targeting one corpse in the scene.
- Efeitos
If you succeed, the corpse gains the Sacred item quality. If a Tainted being attempts to interact with the corpse, they receive 5 strife.
Novas oportunidades
Void : The corpse does not decay for a number of days equal to your Void Ring.
Void : You manage to make the corpse as presentable as possible (by reattaching limbs, cleaning up blood, tending to its clothing, etc.)
Void : You instinctively learn of the last thoughts the corpse had up to ten minutes before they died. These thoughts may be cryptic or confused and are subject to GM discretion.
Texto do livro
Celestial Realms · Chapter 2: The Soul of the Empire › New Techniques › Rituals › Rite of the Wheel Rank 2 · p. 111
Mostrar o texto como impresso
The ritualist performs a purifying rite on the recently deceased, allowing the body to be transported to their family to be burned without risk of spreading disease or becoming the defiled tool of some evil mahō-tsukai. Such a ritual is only performed when absolutely necessary, and is almost always used with the aid of burakumin.
Activation: As a downtime activity, you may make a TN 1 Theology (Void) check targeting one corpse in the scene.
Effects: If you succeed, the corpse gains the Sacred item quality. If a Tainted being attempts to interact with the corpse, they receive 5 strife.
New Opportunities
Void : The corpse does not decay for a number of days equal to your Void Ring. Void : You manage to make the corpse as presentable as possible (by reattaching limbs, cleaning up blood, tending to its clothing, etc.) Void : You instinctively learn of the last thoughts the corpse had up to ten minutes before they died. These thoughts may be cryptic or confused and are subject to GM discretion.
