Slip the Cycle
VoidDescrição
The Void is filled with primal uncreation: that from which creation spews forth and that to which it returns. Yet so long as their mind moves free, an ishiken cannot be trapped by bonds, by walls, or even by the jaws of inevitability.
Regras
- Ativação
Once per game session as a Movement and Support action, you may make a TN 3 Theology (Void) check. You can make this check even if you would normally be unable to make such checks, such as if you are physically restrained, Incapacitated, Unconscious, or have died or ceased to exist within the current scene.
- Efeitos
If you succeed, you purify yourself and remove all conditions or persistent effects currently affecting you. Your fatigue and strife become 0. You may move to a position at range 0–2 of your current (or last) location, ignoring intervening obstacles. If you were dead or did not exist, you also return to life or return to existence for one round.
Novas oportunidades
- : You may choose a character other than yourself as the target.
Magnitude
- Magnitude 1: If you were dead or did not exist, you return until the end of the scene, at which point you revert to your prior state (dead or nonexistent).
- Magnitude 2–3: If you returned from death or nonexistence this way, you return until the end of the game session instead.
- Magnitude 4+: If you returned from death or nonexistence this way, you return permanently instead. Permanently increase the TN of the check for you to activate this technique by 1.
Texto do livro
Celestial Realms · Chapter 2: The Soul of the Empire › The Mysteries of the Void › Inversions › Rank 5 › Slip the Cycle · p. 120
Mostrar o texto como impresso
The Void is filled with primal uncreation: that from which creation spews forth and that to which it returns. Yet so long as their mind moves free, an ishiken cannot be trapped by bonds, by walls, or even by the jaws of inevitability.
Activation: Once per game session as a Movement and Support action, you may make a TN 3 Theology (Void) check. You can make this check even if you would normally be unable to make such checks, such as if you are physically restrained, Incapacitated, Unconscious, or have died or ceased to exist within the current scene.
Effects: If you succeed, you purify yourself and remove all conditions or persistent effects currently affecting you. Your fatigue and strife become 0. You may move to a position at range 0–2 of your current (or last) location, ignoring intervening obstacles. If you were dead or did not exist, you also return to life or return to existence for one round.
New Opportunities
: You may choose a character other than yourself as the target.
Magnitude
Magnitude 1: If you were dead or did not exist, you return until the end of the scene, at which point you revert to your prior state (dead or nonexistent).
Magnitude 2–3: If you returned from death or nonexistence this way, you return until the end of the game session instead.
Magnitude 4+: If you returned from death or nonexistence this way, you return permanently instead. Permanently increase the TN of the check for you to activate this technique by 1.
