Unweave
VoidDescrição
As any Ishiken Initiate can tell you, a master is said to be able to unmake an object with a dismissive gesture or a piercing glare. Unsurprisingly, most initiates go to great lengths to avoid displeasing their most senior teachers.
Regras
- Ativação
As an Attack and Scheme action, you may make a TN 4 Theology (Void) check targeting one character or object of silhouette 0–3 at range 0–2.
- Efeitos
If you succeed and the target is a mundane object or Minion NPC, you bind it to unreality and it ceases to exist. You receive fatigue equal to its silhouette plus its conflict rank (or just its silhouette, if it is an object).
If you succeed and the target is a object with mystical properties, it gains the Damaged item quality, or the Destroyed item quality if it already has the Damaged item quality.
If you succeed and the target is an Adversary NPC or PC, they suffer supernatural damage equal to your ranks in Theology that ignores all resistances.
Magnitude
- Magnitude 1+: Each target suffers additional damage equal to the magnitude.
- Magnitude 2+: The terrain within a number of range bands equal to the magnitude loses all terrain qualities.
- Magnitude 2+: If a target suffers a critical strike as a result of this damage (or the Destroyed item quality, if it is an object), it ceases to exist.
- Magnitude 3+: Each character in the scene with vigilance lower than or equal to the magnitude becomes a target.
Texto do livro
Celestial Realms · Chapter 2: The Soul of the Empire › The Mysteries of the Void › Inversions › Rank 5 › Unweave · p. 120
Mostrar o texto como impresso
As any Ishiken Initiate can tell you, a master is said to be able to unmake an object with a dismissive gesture or a piercing glare. Unsurprisingly, most initiates go to great lengths to avoid displeasing their most senior teachers.
Activation: As an Attack and Scheme action, you may make a TN 4 Theology (Void) check targeting one character or object of silhouette 0–3 at range 0–2.
Effects: If you succeed and the target is a mundane object or Minion NPC, you bind it to unreality and it ceases to exist. You receive fatigue equal to its silhouette plus its conflict rank (or just its silhouette, if it is an object).
If you succeed and the target is a object with mystical properties, it gains the Damaged item quality, or the Destroyed item quality if it already has the Damaged item quality.
If you succeed and the target is an Adversary NPC or PC, they suffer supernatural damage equal to your ranks in Theology that ignores all resistances.
Magnitude
Magnitude 1+: Each target suffers additional damage equal to the magnitude.
Magnitude 2+: The terrain within a number of range bands equal to the magnitude loses all terrain qualities.
Magnitude 2+: If a target suffers a critical strike as a result of this damage (or the Destroyed item quality, if it is an object), it ceases to exist.
Magnitude 3+: Each character in the scene with vigilance lower than or equal to the magnitude becomes a target.
