Whispers to the Moon
WaterDescrição
The ritualist communes with the inherent chaos of the moon and the tides, channeling the raw, unbound energy into their target’s mind.
Regras
- Ativação
As a downtime activity or a Scheme action, you may target one character at range 0–4 and make a TN 2 Theology (Water) check.
- Efeitos
If you succeed, you augment the target’s mind and open it to the unbound chaos of Onnotangu. The target receives strife equal to your Water Ring and must succeed at a TN 4 Meditation check (Earth 5, Fire 2). If they fail, they suffer the Disoriented, Exhausted, and Silenced conditions, and they reduce the TN of their next Scholar skill check by an amount equal to your Water Ring (to a minimum of 1).
If you fail, you receive strife equal to your Water Ring and become Silenced and Immobilized for a number of rounds equal to one plus your shortfall.
Novas oportunidades
Water +: Targets with vigilance equal to or less than the spent this way do not realize you were the one who attempted to use this ritual and do not understand what happened.
Water +: Increase the amount of strife the target receives by 1 per spent this way.
Texto do livro
Celestial Realms · Chapter 2: The Soul of the Empire › New Techniques › Rituals › Whispers to the Moon (Moon Cultist) Rank 5 · p. 111
Mostrar o texto como impresso
The ritualist communes with the inherent chaos of the moon and the tides, channeling the raw, unbound energy into their target’s mind.
Activation: As a downtime activity or a Scheme action, you may target one character at range 0–4 and make a TN 2 Theology (Water) check.
Effects: If you succeed, you augment the target’s mind and open it to the unbound chaos of Onnotangu. The target receives strife equal to your Water Ring and must succeed at a TN 4 Meditation check (Earth 5, Fire 2). If they fail, they suffer the Disoriented, Exhausted, and Silenced conditions, and they reduce the TN of their next Scholar skill check by an amount equal to your Water Ring (to a minimum of 1).
If you fail, you receive strife equal to your Water Ring and become Silenced and Immobilized for a number of rounds equal to one plus your shortfall.
New Opportunities
Water +: Targets with vigilance equal to or less than the spent this way do not realize you were the one who attempted to use this ritual and do not understand what happened. Water +: Increase the amount of strife the target receives by 1 per spent this way.
