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Air Fist

Tipo Kihō KihōRank 1Anéis Air Air
Core p. 183

Descrição

The monk swirls their hands in an intricate pattern, channeling their ki into the air and turning even a placid breeze into a funnel of roaring wind. A gale follows the monk’s strikes, hurling foes back and slamming them against intervening objects.

Regras

Ativação

As an Attack and Support action, you may make a TN 1 Martial Arts [Unarmed] (Air) check to empower your unarmed blows. When you perform this action, you may choose one other character at range 0–1 as the target for the burst effect.

Efeito de aprimoramento

If you succeed, this kihō activates. While this kihō is active, treat the maximum range of your punch and kick unarmed weapon profiles (see page 237) as equal to your Air Ring.

Efeito de explosão

If you have two or more bonus successes, you deal physical damage to the target equal to your Air Ring. Your target must make a TN 4 Fitness check (Earth 5, Fire 2) or be pushed 1 range band away from you, plus a number of range bands equal to their shortfall.

Texto do livro

Core Rulebook · Chapter 4: Techniques › Kihō › Air Kihō › Air Fist Rank 1 · p. 183

Mostrar o texto como impresso

The monk swirls their hands in an intricate pattern, channeling their ki into the air and turning even a placid breeze into a funnel of roaring wind. A gale follows the monk’s strikes, hurling foes back and slamming them against intervening objects.

Activation: As an Attack and Support action, you may make a TN 1 Martial Arts [Unarmed] (Air) check to empower your unarmed blows. When you perform this action, you may choose one other character at range 0–1 as the target for the burst effect.

Enhancement Effect: If you succeed, this kihō activates. While this kihō is active, treat the maximum range of your punch and kick unarmed weapon profiles (see page 237) as equal to your Air Ring.

Burst Effect: If you have two or more bonus successes, you deal physical damage to the target equal to your Air Ring. Your target must make a TN 4 Fitness check (Earth 5, Fire 2) or be pushed 1 range band away from you, plus a number of range bands equal to their shortfall.