Dance of Seasons
WaterDescrição
A skilled shugenja can entreat the kami to change the world around them through a rite that seems as much performance as invocation. As the shugenja dances, the water kami mirror the movements and shift the moisture around them from water to ice to vapor and back again. A skilled shugenja might be able to use this to entrap the unwary, drenching them in the waters of a summer storm before plunging them into the frozen heart of winter.
Nomes em outras tradições
- Salt of Seasonal Change (Alchemist)
- Kuriko's Earnest Wish (Ancestral)
- Spinning Uzume's Wheel (Fortunist)
Regras
- Ativação
As a Movement and Support action, you may make a TN 3 Theology (Water) check targeting one position containing a source of water (such as a pool, a river, snow or ice, or even mist) at range 1–3.
- Efeitos
If you succeed, you summon the essence of the seasons to freeze, thaw, or evaporate any amount of water
at range 0–1 of the target position. If you transform water into ice, it becomes solid, Dangerous terrain (see Terrain, on page 267). If you transform water into vapor, it creates a fog, which is Obscuring terrain. If you transform water into mud, it becomes Entangling terrain. Water within living beings remains unaffected, as the kami do not wish to ruin the elegant scene with grotesque results.
Novas oportunidades
Water +: Choose one additional target position per spent this way.
Water +: If you succeed, you may attempt to encase in ice one character in the affected area per spent this way. Each of these characters must resist with a TN 3 Fitness check (Earth 1, Fire 4) or suffer the Immobilized and Disoriented conditions.
Texto do livro
Core Rulebook · Chapter 4: Techniques › Invocations › Water Invocations › Dance of Seasons Rank 2 · p. 207
Mostrar o texto como impresso
Salt of Seasonal Change (Alchemist), Kuriko's Earnest
Wish (Ancestral), Spinning Uzume's Wheel (Fortunist)
A skilled shugenja can entreat the kami to change the world around them through a rite that seems as much performance as invocation. As the shugenja dances, the water kami mirror the movements and shift the moisture around them from water to ice to vapor and back again. A skilled shugenja might be able to use this to entrap the unwary, drenching them in the waters of a summer storm before plunging them into the frozen heart of winter.
Activation: As a Movement and Support action, you may make a TN 3 Theology (Water) check targeting one position containing a source of water (such as a pool, a river, snow or ice, or even mist) at range 1–3.
Effects: If you succeed, you summon the essence of the seasons to freeze, thaw, or evaporate any amount of water
at range 0–1 of the target position. If you transform water into ice, it becomes solid, Dangerous terrain (see Terrain, on page 267). If you transform water into vapor, it creates a fog, which is Obscuring terrain. If you transform water into mud, it becomes Entangling terrain. Water within living beings remains unaffected, as the kami do not wish to ruin the elegant scene with grotesque results.
New Opportunities
Water +: Choose one additional target position per spent this way. Water +: If you succeed, you may attempt to encase in ice one character in the affected area per spent this way. Each of these characters must resist with a TN 3 Fitness check (Earth 1, Fire 4) or suffer the Immobilized and Disoriented conditions.
