Earthquake
EarthDescrição
Earthquakes are common in some parts of Rokugan, and they are rightly feared—whole villages have been known to vanish when the earth spirits are set to turmoil. To intentionally raise their ire is dangerous, but it is one of the most powerful techniques a shugenja can wield. Ripples shoot across the ground around them as the earth bucks and tumbles. The shugenja’s foes plummet into chasms of darkness and sulfur, entombed forever beneath the ground they once walked.
Nomes em outras tradições
- Akodo's Bellow (Ancestral)
- Swallowed by the Earth Kami (Elemental)
- Kyufoki's Hammer (Fortunist)
Regras
- Ativação
As an Attack action, you may make a TN 5 Theology (Earth) check targeting each other character at range 0–3.
- Efeitos
If you succeed, you summon an earthquake that encompasses the range of the invocation in all directions around you. At the end of each of your turns, each target must resist with a TN 5 Fitness check (Air 3, Water 6) or suffer supernatural damage equal to twice your Earth Ring and suffer the Prone condition. The quake persists for a number of rounds equal to your Earth Ring.
Novas oportunidades
Earth : The quake persists until the end of the scene instead, or you may dispel it at any time before that as an action.
Earth +: If you succeed, you may summon a chasm beneath the feet of one character in range, causing that character and anyone at range 0–1 of them to fall (see Falling on page 269) a number of range bands equal to spent this way into the bowels of the earth.
Earth +: If you succeed, you may destroy one building or fortification in range per spent this way. Each character inside must resist with a TN 3 Fitness check (Air 1, Water 4) to escape by immediately moving outside or suffer a critical strike with severity 10.
Texto do livro
Core Rulebook · Chapter 4: Techniques › Invocations › Earth Invocations › Earthquake Rank 4 · p. 198
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Akodo's Bellow (Ancestral), Swallowed by the Earth
Kami (Elemental), Kyufoki's Hammer (Fortunist)
Earthquakes are common in some parts of Rokugan, and they are rightly feared—whole villages have been known to vanish when the earth spirits are set to turmoil. To intentionally raise their ire is dangerous, but it is one of the most powerful techniques a shugenja can wield. Ripples shoot across the ground around them as the earth bucks and tumbles. The shugenja’s foes plummet into chasms of darkness and sulfur, entombed forever beneath the ground they once walked.
Activation: As an Attack action, you may make a TN 5 Theology (Earth) check targeting each other character at range 0–3.
Effects: If you succeed, you summon an earthquake that encompasses the range of the invocation in all directions around you. At the end of each of your turns, each target must resist with a TN 5 Fitness check (Air 3, Water 6) or suffer supernatural damage equal to twice your Earth Ring and suffer the Prone condition. The quake persists for a number of rounds equal to your Earth Ring.
New Opportunities
Earth : The quake persists until the end of the scene instead, or you may dispel it at any time before that as an action. Earth +: If you succeed, you may summon a chasm beneath the feet of one character in range, causing that character and anyone at range 0–1 of them to fall (see Falling on page 269) a number of range bands equal to spent this way into the bowels of the earth. Earth +: If you succeed, you may destroy one building or fortification in range per spent this way. Each character inside must resist with a TN 3 Fitness check (Air 1, Water 4) to escape by immediately moving outside or suffer a critical strike with severity 10.
