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Grasp of the Air Dragon

Tipo Invocation InvocationRank 3Anéis Air Air
Core p. 193

Descrição

The shugenja exhales a long breath at the end of the incantation and extends a hand. A stillness descends, the moment before the storm breaks. Then, the clouds high above twist and trail from the Heavens like festival streamers. The wind swoops toward the target and hurls them into the air—carrying them to safety or to their doom, depending on the will of the shugenja.

Nomes em outras tradições

  • Shikajin's Leap (Ancestral)
  • Jikoju's Journey (Fortunist)
  • The Wind's Cradle (Foreign)

Regras

Ativação

As an Attack action or a Support action, you may make a TN 4 Theology (Air) check targeting one character at range 3–5.

Efeitos

If you succeed, you summon a gale-force wind to move the target a number of range bands equal to your Air Ring plus your bonus successes (to a maximum of 6 range bands), ignoring any intervening terrain. You may choose to set the target down on the ground gently (if you chose Support action) or slam them into it with full force (if you chose Attack action). When you slam a target to the ground this way, the target must resist with a TN 4 Fitness check (Earth 5, Fire 2) or suffer the effects of a fall from range 3 (see Falling on page 269).

Novas oportunidades

  • Air Air Opportunity: This effect persists until the end of the scene instead.
  • Air Air Opportunity+: The illusory terrain you summon has one of the following terrain qualities per Opportunity spent this way: Dangerous, Entangling, or Obscuring (see Terrain, on page 267).
  • Air Air Opportunity+: Treat the maximum range of this technique as 1 higher per Opportunity spent this way.
  • Air Air OpportunityOpportunity+: Increase the height of the fall the target suffers by 1 per Opportunity Opportunity spent this way.

Texto do livro

Core Rulebook · Chapter 4: Techniques › Invocations › Air Invocations › Grasp of the Air Dragon Rank 3 · p. 193

Mostrar o texto como impresso

Shikajin's Leap (Ancestral), Jikoju's Journey

(Fortunist), The Wind's Cradle (Foreign)

The shugenja exhales a long breath at the end of the incantation and extends a hand. A stillness descends, the moment before the storm breaks. Then, the clouds high above twist and trail from the Heavens like festival streamers. The wind swoops toward the target and hurls them into the air—carrying them to safety or to their doom, depending on the will of the shugenja.

Activation: As an Attack action or a Support action, you may make a TN 4 Theology (Air) check targeting one character at range 3–5.

Effects: If you succeed, you summon a gale-force wind to move the target a number of range bands equal to your Air Ring plus your bonus successes (to a maximum of 6 range bands), ignoring any intervening terrain. You may choose to set the target down on the ground gently (if you chose Support action) or slam them into it with full force (if you chose Attack action). When you slam a target to the ground this way, the target must resist with a TN 4 Fitness check (Earth 5, Fire 2) or suffer the effects of a fall from range 3 (see Falling on page 269).

New Opportunities

New Opportunities

Air Opportunity: This effect persists until the end of the scene instead. Air Opportunity+: The illusory terrain you summon has one of the following terrain qualities per Opportunity spent this way: Dangerous, Entangling, or Obscuring (see Terrain, on page 267).

Air Opportunity+: Treat the maximum range of this technique as 1 higher per Opportunity spent this way. Air Opportunity Opportunity+: Increase the height of the fall the target suffers by 1 per Opportunity Opportunity spent this way.