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Grasp the Earth Dragon

Tipo Kihō KihōRank 3Anéis Earth Earth
Core p. 183

Descrição

Planting a foot on the ground and taking a wide stance, the monk stomps, sending reverberations of ki rushing down into the depths. An instant later, the monk’s body is filled with the resilience of bedrock; stones rise and orbit their body to deflect attacks, rocks adhere to their flesh forming rocky scales, or their flesh becomes as difficult to crack as granite.

Regras

Ativação

As a Movement and Support action, you may make a TN 2 Meditation (Earth) check to shield yourself from harm.

Efeito de aprimoramento

If you succeed, this kihō activates. While this kihō is active, reduce the severity of all critical strikes you suffer from physical sources by your Earth Ring.

While this kihō is active, after a character performs an Attack action against you, you may spend 1 Void point to cause them to suffer fatigue equal to your ranks in Fitness.

Efeito de explosão

If you have three or more bonus successes, reduce all physical damage you suffer to 1. After any character deals physical damage to you, they suffer the Prone condition. This effect persists until the end of your next turn.

Texto do livro

Core Rulebook · Chapter 4: Techniques › Kihō › Earth Kihō › Grasp the Earth Dragon Rank 3 · p. 183

Mostrar o texto como impresso

Planting a foot on the ground and taking a wide stance, the monk stomps, sending reverberations of ki rushing down into the depths. An instant later, the monk’s body is filled with the resilience of bedrock; stones rise and orbit their body to deflect attacks, rocks adhere to their flesh forming rocky scales, or their flesh becomes as difficult to crack as granite.

Activation: As a Movement and Support action, you may make a TN 2 Meditation (Earth) check to shield yourself from harm.

Enhancement Effect: If you succeed, this kihō activates. While this kihō is active, reduce the severity of all critical strikes you suffer from physical sources by your Earth Ring.

While this kihō is active, after a character performs an Attack action against you, you may spend 1 Void point to cause them to suffer fatigue equal to your ranks in Fitness.

Burst Effects: If you have three or more bonus successes, reduce all physical damage you suffer to 1. After any character deals physical damage to you, they suffer the Prone condition. This effect persists until the end of your next turn.