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Lord Hida’s Grip

Tipo Kata KataRank 2Clã CrabAnéis Void Void
Core p. 176

Descrição

The Kami Hida, patron of the Crab Clan, was a legendary slayer of monsters. He beheaded the massive demon that once menaced the rose-marble palace, and ripped out one skull of the two-headed Kabuto no Oni and crushed the other head with it. However, Hida was no mere brute: he was cunning, killing monsters by exploiting their weaknesses. Warriors of the Crab Clan train in similar techniques. They turn their foes' great weight against them by pinning or strategically damaging specific body parts.

Regras

Ativação

As an Attack action, you may make a Fitness (Void) check targeting one creature of silhouette 3 or larger at range 0–1. The TN of the check is equal to the silhouette of the target (to a minimum of 1).

Efeitos

If you succeed, your target suffers the Immobilized condition.

If you succeed, you count as granting assistance (see page 26) to all characters who perform Attack actions against your target. This effect persists until the beginning of your next turn.

Novas oportunidades

  • Void Void Opportunity: Your target must resist with a Fitness check or suffer physical damage equal to its silhouette, ignoring its resistance, and the Prone condition. The TN of this check is equal to your school rank.

Texto do livro

Core Rulebook · Chapter 4: Techniques › Kata › Kata Categories › General Kata › Lord Hida’s Grip (Crab) Rank 2 · p. 176

Mostrar o texto como impresso

The Kami Hida, patron of the Crab Clan, was a legendary slayer of monsters. He beheaded the massive demon that once menaced the rose-marble palace, and ripped out one skull of the two-headed Kabuto no Oni and crushed the other head with it. However, Hida was no mere brute: he was cunning, killing monsters by exploiting their weaknesses. Warriors of the Crab Clan train in similar techniques. They turn their foes' great weight against them by pinning or strategically damaging specific body parts.

Activation: As an Attack action, you may make a Fitness (Void) check targeting one creature of silhouette 3 or larger at range 0–1. The TN of the check is equal to the silhouette of the target (to a minimum of 1).

Effects: If you succeed, your target suffers the Immobilized condition.

If you succeed, you count as granting assistance (see page 26) to all characters who perform Attack actions against your target. This effect persists until the beginning of your next turn.

New Opportunities

Void Opportunity: Your target must resist with a Fitness check or suffer physical damage equal to its silhouette, ignoring its resistance, and the Prone condition. The TN of this check is equal to your school rank.