Reflections of P’an Ku
WaterDescrição
Water kami are notoriously covetous, and things lost to the depths rarely resurface. Still, this avarice can offer advantages. A shugenja learned in this art can call forth water spirits to recognize an item by submerging it in sacred water. The water spirits often provide cryptic answers, but they usually can grant the shugenja a good idea of an item’s composition, whether it possesses any mystical properties, and the general disposition of these traits.
Nomes em outras tradições
- Agasha's Vast Wisdom (Ancestral)
- Rumors of the Water Kami (Elemental)
- Whispers of the Steel (Foreign)
Regras
- Ativação
As a Scheme action, you may make a TN 2 Theology (Water) check targeting one item at range 0–1.
- Efeitos
If you succeed, you scry to uncover all properties an item possesses, including its name, maker, mundane qualities, magical properties, curses, and sealed techniques (see Nemuranai on page 307).
Novas oportunidades
Water : Gain knowledge of the item’s origin in broad strokes, such as where it was forged, the clan of the individual who has carried it the longest, or a similar piece of information.
Water : You may target a character instead of an object. If you succeed, you identify one invocation, kihō, mahō, or supernatural ability or item possessed by that person, along with its name and general qualities.
Texto do livro
Core Rulebook · Chapter 4: Techniques › Invocations › Water Invocations › Reflections of P’an Ku Rank 1 · p. 209
Mostrar o texto como impresso
Agasha's Vast Wisdom (Ancestral), Rumors of the Water Kami (Elemental), Whispers of the Steel (Foreign)
Water kami are notoriously covetous, and things lost to the depths rarely resurface. Still, this avarice can offer advantages. A shugenja learned in this art can call forth water spirits to recognize an item by submerging it in sacred water. The water spirits often provide cryptic answers, but they usually can grant the shugenja a good idea of an item’s composition, whether it possesses any mystical properties, and the general disposition of these traits.
Activation: As a Scheme action, you may make a TN 2 Theology (Water) check targeting one item at range 0–1.
Effects: If you succeed, you scry to uncover all properties an item possesses, including its name, maker, mundane qualities, magical properties, curses, and sealed techniques (see Nemuranai on page 307).
New Opportunities
Water : Gain knowledge of the item’s origin in broad strokes, such as where it was forged, the clan of the individual who has carried it the longest, or a similar piece of information. Water : You may target a character instead of an object. If you succeed, you identify one invocation, kihō, mahō, or supernatural ability or item possessed by that person, along with its name and general qualities.
