Soaring Slice
Descrição
Jerking their arm in a sudden motion, the bushi hurls their weapon at the enemy, hoping to take the foe off guard or open a gap in their defenses.
Regras
- Ativação
As an Attack action using one readied weapon in a one-handed grip, you may make a TN 2 Martial Arts check with the appropriate skill for the weapon targeting one character at range 2–3.
- Efeitos
You hurl your weapon at the target.
If you succeed, you deal physical damage to the target equal to the weapon’s base damage plus your bonus successes. The weapon lands at range in a direction of your choice from the target if they defend against the damage, or embeds in them if they suffer a critical strike. If you fail, the weapon travels a number of range bands equal to the maximum range of the technique in the direction of the target.
Novas oportunidades
- +: Treat the maximum range of this technique as 1 higher per spent this way.
- : Reduce the TN of the next Attack action against the target before the end of your next turn by 1.
Texto do livro
Core Rulebook · Chapter 4: Techniques › Kata › Kata Categories › General Kata › Soaring Slice Rank 1 · p. 177
Mostrar o texto como impresso
Jerking their arm in a sudden motion, the bushi hurls their weapon at the enemy, hoping to take the foe off guard or open a gap in their defenses.
Activation: As an Attack action using one readied weapon in a one-handed grip, you may make a TN 2 Martial Arts check with the appropriate skill for the weapon targeting one character at range 2–3.
Effects: You hurl your weapon at the target.
If you succeed, you deal physical damage to the target equal to the weapon’s base damage plus your bonus successes. The weapon lands at range in a direction of your choice from the target if they defend against the damage, or embeds in them if they suffer a critical strike. If you fail, the weapon travels a number of range bands equal to the maximum range of the technique in the direction of the target.
New Opportunities
+: Treat the maximum range of this technique as 1 higher per spent this way.
: Reduce the TN of the next Attack action against the target before the end of your next turn by 1.
