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Hidden in Smoke

Tipo Shūji ShūjiRank 4Anéis Air Air
CoS p. 117

Descrição

The stratagem used in games such as Go has been debated and studied for centuries in Rokugan, and masters of such games know how to distract opponents with their words and movements to hide their true intent in a variety of social settings.

Regras

Ativação

Once per scene as a Scheme action, you may make a Social (Air) check targeting one other character. The TN of this check is equal to the target’s vigilance.

Efeitos

If you succeed, you hide your true goal or objective from your opponent. Any action or ability that would reveal your true intentions or objective to the target instead reveals a false, narratively appropriate goal, subject to the GM’s approval. This effect persists until the end of the scene.

If you succeed, during an intrigue scene, you gain 1 momentum point toward a relevant goal.

New Opportunities:

Air Opportunity Opportunity+: Choose one additional target with vigilance lower than the original target per Opportunity Opportunity spent this way. Air Opportunity Opportunity+: If you succeed, you gain 1 additional momentum point per Opportunity Opportunity spent this way.

Texto do livro

Courts of Stone · Chapter 2: Wars of Words and Shadows › New Techniques › Air Shūji · p. 117

Mostrar o texto como impresso

The stratagem used in games such as Go has been debated and studied for centuries in Rokugan, and masters of such games know how to distract opponents with their words and movements to hide their true intent in a variety of social settings.

Activation: Once per scene as a Scheme action, you may make a Social (Air) check targeting one other character. The TN of this check is equal to the target’s vigilance.

Effects: If you succeed, you hide your true goal or objective from your opponent. Any action or ability that would reveal your true intentions or objective to the target instead reveals a false, narratively appropriate goal, subject to the GM’s approval. This effect persists until the end of the scene.

If you succeed, during an intrigue scene, you gain 1 momentum point toward a relevant goal.

New Opportunities:

Air Opportunity Opportunity+: Choose one additional target with vigilance lower than the original target per Opportunity Opportunity spent this way. Air Opportunity Opportunity+: If you succeed, you gain 1 additional momentum point per Opportunity Opportunity spent this way.