Restorative Transmutation
VoidDescrição
Surgery is not uncommon in most lands, but when the pinnacle of surgical knowledge is combined with alchemy, it can lead to near-miraculous restorations. Surgeons have even been able to reattach severed limbs, using alchemy to reignite the spark of life in
what should be dead flesh. While true resurrection has never been achieved by an alchemist—at least, not by any who have shared such a theologically troubling discovery—substantial progress has been made on healing injuries and treating diseases once thought incurable.
Regras
- Ativação
As a downtime activity using an alchemy kit (see page 114), you may make a TN 6 Medicine (Void) check targeting one character who suffered a critical strike of severity 7–8 Permanent Injury or severity 9–11 Maiming Blow in the previous scene. If a limb was detached, you must have that limb to attempt this ritual.
- Efeitos
If you succeed, you remove any disadvantage the character received as a result of the critical strike, and they instead gain the Horrible Scar adversity (see page 72).
Novas oportunidades
- +: If you succeed, instead of gaining the Horrible Scar adversity, the character gains the Dashing Scar distinction on page 69.
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 3: New Player Options › New Techniques › New Rituals · p. 96 p. 97
Mostrar o texto como impresso
Surgery is not uncommon in most lands, but when the pinnacle of surgical knowledge is combined with alchemy, it can lead to near-miraculous restorations. Surgeons have even been able to reattach severed limbs, using alchemy to reignite the spark of life in
what should be dead flesh. While true resurrection has never been achieved by an alchemist—at least, not by any who have shared such a theologically troubling discovery—substantial progress has been made on healing injuries and treating diseases once thought incurable.
Activation: As a downtime activity using an alchemy kit (see page 114), you may make a TN 6 Medicine (Void) check targeting one character who suffered a critical strike of severity 7–8 Permanent Injury or severity 9–11 Maiming Blow in the previous scene. If a limb was detached, you must have that limb to attempt this ritual.
Effects: If you succeed, you remove any disadvantage the character received as a result of the critical strike, and they instead gain the Horrible Scar adversity (see page 72).
New Opportunities
+: If you succeed, instead of gaining the Horrible Scar adversity, the character gains the Dashing Scar distinction on page 69.
