Void Embrace Style
VoidDescrição
It is said that some martial artists of surpassing skill can give themselves over wholly to the Void for an instant, foreseeing the exact arc of an attack and completely negating it with little more than a gentle brush of the hand. Tales abound of masters who matched steel with only a flimsy reed or caught an opponent’s sword midswing, but few warriors can say they have personally seen such mastery on display.
Regras
- Ativação
When you make a Meditation (Void) check during a duel or skirmish, you may spend in the following way:
: Choose one character you can perceive, then secretly select a number. The next time you are dealt damage by that character or suffer a critical strike inflicted by that character, reveal the number you chose. If the number is higher than the damage or the severity
of the critical strike (before any reductions), you suffer it as normal and this effect ends. If the number is lower than or equal to the damage or the severity of the critical strike, reduce it by that amount, to a minimum of 0. If you reduce it to 0, the character you chose suffers 5 strife. If you reduce the severity of a critical strike to 0 this way, you do not suffer it. This effect persists until the end of your next turn.
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 3: New Player Options › New Techniques › New Kata › General Kata · p. 87
Mostrar o texto como impresso
It is said that some martial artists of surpassing skill can give themselves over wholly to the Void for an instant, foreseeing the exact arc of an attack and completely negating it with little more than a gentle brush of the hand. Tales abound of masters who matched steel with only a flimsy reed or caught an opponent’s sword midswing, but few warriors can say they have personally seen such mastery on display.
Activation: When you make a Meditation (Void) check during a duel or skirmish, you may spend in the following way:
: Choose one character you can perceive, then secretly select a number. The next time you are dealt damage by that character or suffer a critical strike inflicted by that character, reveal the number you chose. If the number is higher than the damage or the severity
of the critical strike (before any reductions), you suffer it as normal and this effect ends. If the number is lower than or equal to the damage or the severity of the critical strike, reduce it by that amount, to a minimum of 0. If you reduce it to 0, the character you chose suffers 5 strife. If you reduce the severity of a critical strike to 0 this way, you do not suffer it. This effect persists until the end of your next turn.
