Guard Against the Elements
Air
Earth
Fire
WaterDescrição
The people of the Woolen Hooves tribe are natural born survivors and have honed their talents over their lives to accommodate the harshness of their environment.
Regras
- Ativação
As a downtime activity, you may make a TN 3 Survival check using Air, Earth, Fire, or Water and targeting a number of characters at range 0–3 up to your ranks in Survival.
- Efeitos
If you succeed, the targets are prepared to deal with harsh weather and environments of a particular type. When making a check to resist these effects, each target reduces the TN of that check by 1. The first time a target would be affected by a terrain quality that pertains to that type of weather or environment each scene, the target ignores the effects of that terrain quality. The particular type of weather and/or environment are based on the ring you chose, as follows:
Air: Pressure and noxious gasses
Earth: Altitude and lack of oxygen
Fire: Extreme cold
Water: Extreme heat
This effect persists until the end of the game session.
Novas oportunidades
- +: Choose one additional target per spent this way.
- : If you succeed, choose one additional type of weather; your targets are also protected against the effects of that weather.
Texto do livro
Writ of the Wilds · Chapter 2: The Duty of Survival › New Techniques › Rituals · p. 119
Mostrar o texto como impresso
The people of the Woolen Hooves tribe are natural born survivors and have honed their talents over their lives to accommodate the harshness of their environment.
Activation: As a downtime activity, you may make a TN 3 Survival check using Air, Earth, Fire, or Water and targeting a number of characters at range 0–3 up to your ranks in Survival.
Effects: If you succeed, the targets are prepared to deal with harsh weather and environments of a particular type. When making a check to resist these effects, each target reduces the TN of that check by 1. The first time a target would be affected by a terrain quality that pertains to that type of weather or environment each scene, the target ignores the effects of that terrain quality. The particular type of weather and/or environment are based on the ring you chose, as follows:
Air: Pressure and noxious gasses
Earth: Altitude and lack of oxygen
Fire: Extreme cold
Water: Extreme heat
This effect persists until the end of the game session.
New Opportunities
+: Choose one additional target per spent this way.
: If you succeed, choose one additional type of weather; your targets are also protected against the effects of that weather.
