Step of the Storm
AirDescrição
Every action stirs a response, from the sweep of a sword to the gentlest brush of a moth's wing. Before a warrior throws nearly any strike, their weight must shift and their stance change. Even skilled fighters can only mask their movements so much, and no concealment is perfect. By making their ki as the wind itself, a ki practitioner can feel the gentle tug of movement with preternatural speed and react before others would even register an oncoming blow. Once moving with such alacrity, however, it can be difficult to stop suddenly.
Regras
- Ativação
As a Movement and Support action, you may make a TN 3 Fitness (Air) check to suddenly leap away from harm. Once per game session, you may spend 1 Void point to perform this check immediately after being declared the target of another character’s Attack action check.
- Efeito de aprimoramento
If you succeed, this kihō activates. While this kihō is active, when you are targeted by an Attack action check, you may gain 1 fatigue to negate 1 from the attacker’s check. While this kihō is active, at the end of your turn, you must move 1 range band.
- Efeito de explosão
If you have two or more bonus successes, you may immediately move 2 range bands.
Texto do livro
Writ of the Wilds · Chapter 2: The Duty of Survival › New Techniques › Kihō · p. 110
Mostrar o texto como impresso
Every action stirs a response, from the sweep of a sword to the gentlest brush of a moth's wing. Before a warrior throws nearly any strike, their weight must shift and their stance change. Even skilled fighters can only mask their movements so much, and no concealment is perfect. By making their ki as the wind itself, a ki practitioner can feel the gentle tug of movement with preternatural speed and react before others would even register an oncoming blow. Once moving with such alacrity, however, it can be difficult to stop suddenly.
Activation: As a Movement and Support action, you may make a TN 3 Fitness (Air) check to suddenly leap away from harm. Once per game session, you may spend 1 Void point to perform this check immediately after being declared the target of another character’s Attack action check.
Enhancement Effect: If you succeed, this kihō activates. While this kihō is active, when you are targeted by an Attack action check, you may gain 1 fatigue to negate 1 from the attacker’s check. While this kihō is active, at the end of your turn, you must move 1 range band.
Burst Effect: If you have two or more bonus successes, you may immediately move 2 range bands.
