Doomhunter
Resumo
- Concedido por
The previous Doomhunter, upon their retirement or impending death (see page 59).
- Recompensa de status
+5
- Recompensa de glória
+20
- XP para conclusão
- 28
Habilidade de título
Slayer of Immortals
When you perform an Attack action, you can spend as follows:
+: You attempt to ascertain your target’s mortal weaknesses through practiced study of its combat decisions. It must resist with a Sentiment check to conceal the means by which it can be defeated. The TN of this check is equal to your ranks in Survival plus spent this way (Air +2, Fire –2). If your target’s check fails, you learn one key clue to defeating it permanently. If you already know how to defeat it, reduce the TN of your next check against it by 2.
Avanços
Título
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Skulduggery | Perícia | ||
| Survival | Perícia | ||
| Theology | Perícia | ||
| Rank 1–2 Rituals | Grupo de técnicas | ||
| Skulk | Técnica | ||
| Soul Sunder | Técnica |
Descrição
Among the Unicorn Clan, there is one person whose role is entirely unique: the Doomhunter. A slayer of immortals, the Doomhunter is both a hero and a pariah—one who walks a path fraught with danger, regarded by their peers with apprehension and even fear.
Texto do livro
Children of the Five Winds · CHAPTER 3: THE GIFTS OF THE WORLD › New Titles · p. 134
Mostrar o texto como impresso
Among the Unicorn Clan, there is one person whose role is entirely unique: the Doomhunter. A slayer of immortals, the Doomhunter is both a hero and a pariah—one who walks a path fraught with danger, regarded by their peers with apprehension and even fear.
Assigned By: The previous Doomhunter, upon their retirement or impending death (see page 59).
Status Award: +5
Glory Award: +20
XP to Completion: 28
Slayer of Immortals (Title Ability): When you perform an Attack action, you can spend as follows:
+: You attempt to ascertain your target’s mortal weaknesses through practiced study of its combat decisions. It must resist with a Sentiment check to conceal the means by which it can be defeated. The TN of this check is equal to your ranks in Survival plus spent this way (Air +2, Fire –2). If your target’s check fails, you learn one key clue to defeating it permanently. If you already know how to defeat it, reduce the TN of your next check against it by 2.
