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Quartermaster

FoV p. 135

Resumo

Concedido por

Clan or castle daimyō, army general, or other officer of sufficient rank.

Recompensa de status

+5 (to a maximum of 35)

XP para conclusão
24

Habilidade de título

Procurement and Supply

When you make a check as a downtime activity to provision an army, you may spend Opportunity as follows:

Opportunity+: If you succeed, your army increases its discipline and strength each by 1 per Opportunity spent this way. This effect persists until the end of the next mass battle scene.

Avanços

Título

AvançoTipoÍconeTécnica concedida como exceção ao pré-requisito
Trade SkillsGrupo de perícias
CourtesyPerícia
GovernmentPerícia
TacticsPerícia
Rank 1–2 Air ShūjiGrupo de técnicasShūjiTécnica concedida como exceção ao pré-requisito
Rank 1–2 Water ShūjiGrupo de técnicasShūjiTécnica concedida como exceção ao pré-requisito
Fortress of NecessityTécnicaShūjiTécnica concedida como exceção ao pré-requisito

Descrição

It is no secret that a well-supplied army will defeat an ill-equipped one nearly every time. An army can lose before a single sword is drawn, defeated by logistical delays resulting in hunger or inadequate shelter. It is the heavy responsibility of the quartermaster to ensure that their fellow soldiers have access to food, water, weapons, armor, and anything else required by terrain, weather, or circumstances of war. The quartermaster must have an organized, efficient mind and steely determination to acquire everything needed for their army. This is especially true when the army travels through enemy territory or conducts a prolonged siege. Though a quartermaster may not share in the immediate, bloody glory of the soldiers at the front, every general knows who else they owe credit to at the end of a successful battle.

Texto do livro

Fields of Victory · Chapter 3: Acts of War › New Titles › Quartermaster · p. 135

Mostrar o texto como impresso

It is no secret that a well-supplied army will defeat an ill-equipped one nearly every time. An army can lose before a single sword is drawn, defeated by logistical delays resulting in hunger or inadequate shelter. It is the heavy responsibility of the quartermaster to ensure that their fellow soldiers have access to food, water, weapons, armor, and anything else required by terrain, weather, or circumstances of war. The quartermaster must have an organized, efficient mind and steely determination to acquire everything needed for their army. This is especially true when the army travels through enemy territory or conducts a prolonged siege. Though a quartermaster may not share in the immediate, bloody glory of the soldiers at the front, every general knows who else they owe credit to at the end of a successful battle.

Assigned by: Clan or castle daimyō, army general, or other officer of sufficient rank.

Status Award: +5 (to a maximum of 35)

XP to Completion: 24

Procurement and Supply (Title Ability): When you make a check as a downtime activity to provision an army, you may spend Opportunity as follows:

Opportunity+: If you succeed, your army increases its discipline and strength each by 1 per Opportunity spent this way. This effect persists until the end of the next mass battle scene.