Renowned Warrior
Resumo
- Concedido por
A daimyō or army commander with status 60 or higher after you have been part of a mass battle in which your cohort was the one to complete at least one strategic objective.
- Recompensa de status
+5 (to a maximum of 40)
- Recompensa de glória
+5
- XP para conclusão
- 16
Habilidade de título
Behold the Legend
Once per scene, after you make a successful Martial Arts check that inflicts fatigue or a critical strike on the target, you may have each friendly character at range 0–3 of you or the target remove an amount of strife equal to the TN of the check.
Avanços
Título
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Culture | Perícia | ||
| Performance | Perícia | ||
| Rank 1–2 Kata | Grupo de técnicas | ||
| Heartpiercing Strike | Técnica | ||
| Righteous Example | Técnica |
Descrição
Most samurai who serve on the battlefield are not driven by a desire for monetary recompense, but this does not mean that they are not motivated by rewards. Recognition by one’s daimyō or commander is highly sought-after, and a choice word of praise from an individual of sufficient influence can spread quickly through a province or even across the entire Empire.
Texto do livro
Fields of Victory · Chapter 3: Acts of War › New Titles › Renowned Warrior · p. 135
Mostrar o texto como impresso
Most samurai who serve on the battlefield are not driven by a desire for monetary recompense, but this does not mean that they are not motivated by rewards. Recognition by one’s daimyō or commander is highly sought-after, and a choice word of praise from an individual of sufficient influence can spread quickly through a province or even across the entire Empire.
Assigned by: A daimyō or army commander with status 60 or higher after you have been part of a mass battle in which your cohort was the one to complete at least one strategic objective.
Glory Award: +5
Status Award: +5 (to a maximum of 40)
XP to Completion: 16
Behold the Legend (Title Ability): Once per scene, after you make a successful Martial Arts check that inflicts fatigue or a critical strike on the target, you may have each friendly character at range 0–3 of you or the target remove an amount of strife equal to the TN of the check.
