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Daikoku’s Curse

Categoria AdversityAnel Water WaterTipos Interpersonal
Core p. 119

Descrição

Daidoji Shingen let Hiramichi Anjiro lean a bit heavier upon him as they worked their way through the narrow streets back to the docks where their ship was berthed. The first mate was drunk, and although the captain would normally have let him sleep it off, Shingen felt that perhaps it was better to begin their departure. No one in the gambling den could have possibly thought that they had any money left between them, but it never hurt to be careful.

“I still can’t believe it, Anjiro-kun. I have never seen anybody lose like that before. Do you realize the odds on that last roll? You literally only had one way to lose, and yet you found it. You are a veritable Oracle of Misfortune.”

Anjiro only sighed.

Efeitos

The following apply to a character with the Daikoku’s Curse adversity:

Marcador de lista (ornamento) When you gamble or speculate on the value of goods, even if you receive short-term gains, events conspire such that you always end up as poor (if not poorer) as when you started.

Marcador de lista (ornamento) When you make a check to gain or preserve wealth (such as a Commerce [Water] check to haggle for a good price on an item or a Skulduggery [Water] check to find a fence for stolen items), you must choose and reroll two dice containing Success or Explosive Success. After resolving the check, if you failed, you gain 1 Void point.

Texto do livro

Core Rulebook · Chapter 2: Creating a Character › Specific Disadvantages › Specific Adversities › Daikoku’s Curse (Water) · p. 119

Mostrar o texto como impresso

Daidoji Shingen let Hiramichi Anjiro lean a bit heavier upon him as they worked their way through the narrow streets back to the docks where their ship was berthed. The first mate was drunk, and although the captain would normally have let him sleep it off, Shingen felt that perhaps it was better to begin their departure. No one in the gambling den could have possibly thought that they had any money left between them, but it never hurt to be careful.

“I still can’t believe it, Anjiro-kun. I have never seen anybody lose like that before. Do you realize the odds on that last roll? You literally only had one way to lose, and yet you found it. You are a veritable Oracle of Misfortune.”

Anjiro only sighed.

Types: Interpersonal

Effects: The following apply to a character with the Daikoku’s Curse adversity:

Marcador de lista (ornamento) When you gamble or speculate on the value of goods, even if you receive short-term gains, events conspire such that you always end up as poor (if not poorer) as when you started.

Marcador de lista (ornamento) When you make a check to gain or preserve wealth (such as a Commerce [Water] check to haggle for a good price on an item or a Skulduggery [Water] check to find a fence for stolen items), you must choose and reroll two dice containing Success or Explosive Success. After resolving the check, if you failed, you gain 1 Void point.