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Damaged Heart or Organ

Categoria AdversityAnel Earth EarthTipos PhysicalScar
Core p. 119

Descrição

“My lord, your heart!”

Akodo Yasuteru shook the servant’s hand from his shoulder. He could cut the man down for daring to touch him. A younger Yasuteru might have done so. But he was so tired. He sat.

Efeitos

The following apply to a character with the Damaged Heart or Organ adversity:

Marcador de lista (ornamento) Your heart or another vital organ is weak due to physical trauma or illness, and you can only engage in strenuous activity for half as long as other characters before needing to rest.

Marcador de lista (ornamento) When you make a check to undertake strenuous activity over a long period of time (such as a Fitness [Earth] check to march for a long time or a Smithing [Earth] check to hammer plates back onto a damaged piece of armor), you must choose and reroll two dice containing Success or Explosive Success. After resolving the check, if you failed, you gain 1 Void point.

Texto do livro

Core Rulebook · Chapter 2: Creating a Character › Specific Disadvantages › Specific Adversities › Damaged Heart or Organ (Earth) · p. 119

Mostrar o texto como impresso

“My lord, your heart!”

Akodo Yasuteru shook the servant’s hand from his shoulder. He could cut the man down for daring to touch him. A younger Yasuteru might have done so. But he was so tired. He sat.

Types: Physical, Scar

Effects: The following apply to a character with the Damaged Heart or Organ adversity:

Marcador de lista (ornamento) Your heart or another vital organ is weak due to physical trauma or illness, and you can only engage in strenuous activity for half as long as other characters before needing to rest.

Marcador de lista (ornamento) When you make a check to undertake strenuous activity over a long period of time (such as a Fitness [Earth] check to march for a long time or a Smithing [Earth] check to hammer plates back onto a damaged piece of armor), you must choose and reroll two dice containing Success or Explosive Success. After resolving the check, if you failed, you gain 1 Void point.