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Fractured Spine
EarthTipos PhysicalScarDescrição
Moto stories tell of the famous Khan Who Rode a Cart, Yesegei Khan. Although he could not sit a horse without excruciating pain due to an injury from a fall as a boy, Moto Yesegai was brilliant and well-loved by his people. His cart, drawn by a white camel, was a welcome sight anywhere across the Moto steppe, and people would flock to his yurt wherever it roamed to partake of his wisdom.
Efeitos
The following apply to a character with the Fractured Spine adversity:
You have suffered major trauma to the spine, and harsh impacts cause you to be shot through with agonizing pain. You can lift and carry only half the weight that someone of your strength normally could.
When you make a check to resist harm or exhaustion (such as a Fitness [Earth] check to shrug off further injury or a Labor [Earth] check to carry heavy objects as part of building a structure), you must choose and reroll two dice containing or . After resolving the check, if you failed, you gain 1 Void point.
Texto do livro
Core Rulebook · Chapter 2: Creating a Character › Specific Disadvantages › Specific Adversities › Fractured Spine (Earth) · p. 120 p. 121
Mostrar o texto como impresso
Moto stories tell of the famous Khan Who Rode a Cart, Yesegei Khan. Although he could not sit a horse without excruciating pain due to an injury from a fall as a boy, Moto Yesegai was brilliant and well-loved by his people. His cart, drawn by a white camel, was a welcome sight anywhere across the Moto steppe, and people would flock to his yurt wherever it roamed to partake of his wisdom.
Types: Physical, Scar
Effect: The following apply to a character with the Fractured Spine adversity:
You have suffered major trauma to the spine, and harsh impacts cause you to be shot through with agonizing pain. You can lift and carry only half the weight that someone of your strength normally could.
When you make a check to resist harm or exhaustion (such as a Fitness [Earth] check to shrug off further injury or a Labor [Earth] check to carry heavy objects as part of building a structure), you must choose and reroll two dice containing or . After resolving the check, if you failed, you gain 1 Void point.
