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Lost Eye
WaterTipos PhysicalScarDescrição
Johei poured the water from the kettle and it missed the cup, splashing onto the table. Ayame looked over the table at him, her gaze flicking briefly to his bandaged eye socket before snapping away.
“It’s no trouble for me to pour it,” Ayame offered. “My thanks. But adaptation is natural for humans. I learned to be a Crane when I joined your family, and I’ll learn this, too.” Johei raised the kettle again and moved it until it clicked audibly against the cup. Then he poured. “I don’t relish the idea of doing it again, but losing my eye was a small price to secure our future.”
Efeitos
The following apply to a character with the Lost Eye adversity:
You have only one eye. Your field of vision is narrower, and your depth perception is somewhat diminished.
When you make a check for which your reduced ability to observe a wide field or discern the exact distance to faraway objects would cause difficulties (such as a Tactics [Water] check to spot incoming threats or a Martial Arts [Ranged] [Water] check to hit targets while moving), you must choose and reroll two dice containing or . After resolving the check, if you failed, you gain 1 Void point.
Texto do livro
Core Rulebook · Chapter 2: Creating a Character › Specific Disadvantages › Specific Adversities › Lost Eye (Water) · p. 124
Mostrar o texto como impresso
Johei poured the water from the kettle and it missed the cup, splashing onto the table. Ayame looked over the table at him, her gaze flicking briefly to his bandaged eye socket before snapping away.
“It’s no trouble for me to pour it,” Ayame offered. “My thanks. But adaptation is natural for humans. I learned to be a Crane when I joined your family, and I’ll learn this, too.” Johei raised the kettle again and moved it until it clicked audibly against the cup. Then he poured. “I don’t relish the idea of doing it again, but losing my eye was a small price to secure our future.”
Types: Physical, Scar
Effects: The following apply to a character with the Lost Eye adversity:
You have only one eye. Your field of vision is narrower, and your depth perception is somewhat diminished.
When you make a check for which your reduced ability to observe a wide field or discern the exact distance to faraway objects would cause difficulties (such as a Tactics [Water] check to spot incoming threats or a Martial Arts [Ranged] [Water] check to hit targets while moving), you must choose and reroll two dice containing or . After resolving the check, if you failed, you gain 1 Void point.
