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Sworn Enemy

Categoria AdversityAnel Earth EarthTipos Interpersonal
Core p. 129

Descrição

“As soon as a person leaves their house, they have seven enemies.”

– Tao of Shinsei

Efeitos

The following apply to a character with the Sworn Enemy adversity:

Marcador de lista (ornamento) You and the GM should select or create a character to be your sworn enemy. Your sworn enemy exists within the world and periodically meddles in your affairs, directly or indirectly, at the GM’s discretion. If your sworn enemy perishes, you must either remove this disadvantage, acquire a new sworn enemy (perhaps someone who hates you because of your role in the demise of the previous one), or find a way for your deceased foe to continue playing a role in your life.

Marcador de lista (ornamento) When you make a check to remain rational in the presence of this person you hate (such as a Courtesy [Earth] check to interact with this person without being provocative or a Meditation [Earth] check to stay stoic in the face of their insults), you must choose and reroll two dice containing Success or Explosive Success. After resolving the check, if you failed, you gain 1 Void point.

Texto do livro

Core Rulebook · Chapter 2: Creating a Character › Specific Disadvantages › Specific Adversities › Sworn Enemy (Earth) · p. 129

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“As soon as a person leaves their house, they have seven enemies.”

– Tao of Shinsei

Types: Interpersonal

Effects: The following apply to a character with the Sworn Enemy adversity:

Marcador de lista (ornamento) You and the GM should select or create a character to be your sworn enemy. Your sworn enemy exists within the world and periodically meddles in your affairs, directly or indirectly, at the GM’s discretion. If your sworn enemy perishes, you must either remove this disadvantage, acquire a new sworn enemy (perhaps someone who hates you because of your role in the demise of the previous one), or find a way for your deceased foe to continue playing a role in your life.

Marcador de lista (ornamento) When you make a check to remain rational in the presence of this person you hate (such as a Courtesy [Earth] check to interact with this person without being provocative or a Meditation [Earth] check to stay stoic in the face of their insults), you must choose and reroll two dice containing Success or Explosive Success. After resolving the check, if you failed, you gain 1 Void point.