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Lackluster
FireTipos InterpersonalDescrição
“So—did you like it?”
Doji Eiko stared at the young poet. “It was pretty.” Kei nodded and waited. After a long pause, “…just pretty, then?”
“Yes, pretty. Otherwise, it was…” Eiko shrugged, “inoffensive?”
Efeitos
The following apply to a character with the Lackluster adversity:
Try as you might, you cannot distinguish yourself within the court. Your talents or appearance cannot compete with those of the people around you. As a result, you are hardly noticed. When you try to leverage your reputation, even if people recognize who you are due to your glory or actions, they take far more interest in your companions than they do in you.
When performing a check to impress others or perform better than those around you (such as an Aesthetics [Fire] check to create a new painting or a Performance [Fire] check to perform a role in a play that moves your audience to tears), you must choose and reroll two dice containing or . After resolving the check, if you failed, you gain 1 Void point.
Texto do livro
Courts of Stone · Chapter 2: Wars of Words and Shadows › New Advantages and Disadvantages › New Adversities · p. 101
Mostrar o texto como impresso
“So—did you like it?”
Doji Eiko stared at the young poet. “It was pretty.” Kei nodded and waited. After a long pause, “…just pretty, then?”
“Yes, pretty. Otherwise, it was…” Eiko shrugged, “inoffensive?”
Types: Interpersonal
Effects: The following apply to a character with the Lackluster adversity:
Try as you might, you cannot distinguish yourself within the court. Your talents or appearance cannot compete with those of the people around you. As a result, you are hardly noticed. When you try to leverage your reputation, even if people recognize who you are due to your glory or actions, they take far more interest in your companions than they do in you.
When performing a check to impress others or perform better than those around you (such as an Aesthetics [Fire] check to create a new painting or a Performance [Fire] check to perform a role in a play that moves your audience to tears), you must choose and reroll two dice containing or . After resolving the check, if you failed, you gain 1 Void point.
