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Bullheaded
EarthTipos MentalDescrição
To have the drive to always move forward in pursuit of one’s goals, regardless of the trials and setbacks and pain, is to be blessed with a great strength, and also to be clouded by one’s own single-minded purpose.
Efeitos
The following apply to a character with the Bullheaded adversity:
When you are pursuing a goal directly related to your ninjō, you have a difficult time focusing on anything unrelated to that goal. Your bullheaded nature often creates barriers to your own success when the most direct path isn’t the best one.
When you make a check related to your goal or ninjō that requires planning, subtlety, or nuance (such as a Culture [Earth] check to recall the proper way to introduce yourself to someone you perceive as an enemy or a Courtesy [Earth] check to reason with a merchant who is standing in the way of your goal), you must choose and reroll two dice containing or . After resolving the check, if you failed, you gain 1 Void point.
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 2: Creating a Character › New Disadvantages › Specific Adversities · p. 71
Mostrar o texto como impresso
To have the drive to always move forward in pursuit of one’s goals, regardless of the trials and setbacks and pain, is to be blessed with a great strength, and also to be clouded by one’s own single-minded purpose.
Types: Mental
Effects: The following apply to a character with the Bullheaded adversity:
When you are pursuing a goal directly related to your ninjō, you have a difficult time focusing on anything unrelated to that goal. Your bullheaded nature often creates barriers to your own success when the most direct path isn’t the best one.
When you make a check related to your goal or ninjō that requires planning, subtlety, or nuance (such as a Culture [Earth] check to recall the proper way to introduce yourself to someone you perceive as an enemy or a Courtesy [Earth] check to reason with a merchant who is standing in the way of your goal), you must choose and reroll two dice containing or . After resolving the check, if you failed, you gain 1 Void point.
