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Dashing Scar
AirTipos InterpersonalDescrição
“And what proof do you have?” growled the leader of the criminals. Oshin calmly lifted his hood, revealing the long, smooth scar that curved down the side of his face from just above his left eye all the way to the right side of his neck. The impressive mark was striking on Oshin’s otherwise modest features.
Whether it was the scar or the determined look in Oshin’s eyes, or a mixture of both, the leader seemed satisfied. “I think we can come to an arrangement, rōnin. You seem to be experienced in these matters..."
Efeitos
The following apply to character with the Dashing Scar distinction:
You have a scar or other visible mark of an injury that adds to your heroic reputation. People who see your scar nearly always remember you and think of you positively unless given a reason not to.
When performing a check for which your scar could act as an asset (such as a Command [Air] check to speak with an authority you do not have or a Skulduggery [Air] check to use your scar to accentuate your roguish charm), you may reroll up to two dice.
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 2: Creating a Character › New Advantages › Specific Distinctions · p. 69
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“And what proof do you have?” growled the leader of the criminals. Oshin calmly lifted his hood, revealing the long, smooth scar that curved down the side of his face from just above his left eye all the way to the right side of his neck. The impressive mark was striking on Oshin’s otherwise modest features.
Whether it was the scar or the determined look in Oshin’s eyes, or a mixture of both, the leader seemed satisfied. “I think we can come to an arrangement, rōnin. You seem to be experienced in these matters..."
Types: Interpersonal
Effects: The following apply to character with the Dashing Scar distinction:
You have a scar or other visible mark of an injury that adds to your heroic reputation. People who see your scar nearly always remember you and think of you positively unless given a reason not to.
When performing a check for which your scar could act as an asset (such as a Command [Air] check to speak with an authority you do not have or a Skulduggery [Air] check to use your scar to accentuate your roguish charm), you may reroll up to two dice.
