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Horrible Scar

Categoria AdversityAnel Air AirTipos InterpersonalMental
PoW p. 72

Descrição

Hibiki rose from a fitful sleep, his body aching from the prior night. Walking over to the basin of water he stared for a moment at his reflection, shocked by the awful gash that cut across his jaw. “Well,” his partner, Kyo, said from across the room, “I suppose you still have your beaming personality.” Hibiki swore and threw the basin at Kyo.

Efeitos

The following apply to a character with the Horrible Scar adversity:

Marcador de lista (ornamento) You have gained an awful scar through your travels and it hinders your interactions with others. People stare at you, treat you unfairly, and otherwise judge you for your appearance.

Marcador de lista (ornamento) When you perform a check to interact socially with a stranger (such as a Courtesy [Air] check to request information or a Sentiment [Air] check to calm someone down), you must choose and reroll two dice containing Success or Explosive Success. After resolving the check, if you failed, you gain 1 Void point.

Texto do livro

Path of Waves – The Essential Guide to Rōnin · Chapter 2: Creating a Character › New Disadvantages › Specific Adversities · p. 72

Mostrar o texto como impresso

Hibiki rose from a fitful sleep, his body aching from the prior night. Walking over to the basin of water he stared for a moment at his reflection, shocked by the awful gash that cut across his jaw. “Well,” his partner, Kyo, said from across the room, “I suppose you still have your beaming personality.” Hibiki swore and threw the basin at Kyo.

Types: Interpersonal, Mental

Effects: The following apply to a character with the Horrible Scar adversity:

Marcador de lista (ornamento) You have gained an awful scar through your travels and it hinders your interactions with others. People stare at you, treat you unfairly, and otherwise judge you for your appearance.

Marcador de lista (ornamento) When you perform a check to interact socially with a stranger (such as a Courtesy [Air] check to request information or a Sentiment [Air] check to calm someone down), you must choose and reroll two dice containing Success or Explosive Success. After resolving the check, if you failed, you gain 1 Void point.