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Light Sleeper
WaterTipos PhysicalDescrição
“You see these scars?” she asked. He nodded respectfully at the Hiruma. It looked like someone had run a rake down her face—then repeated the action several times.
“This is what you get when you dare slumber here. Everyone else died that night.” She closed her eyes for a moment, then opened them abruptly, startling him. “You rest your guard, you die.” She looked closely at him. “You learn to stay awake, even when you sleep. Or you join the rest of my old patrol.”
Efeitos
The following apply to a character with the Light Sleeper distinction:
You rouse from sleep very easily, a trick considered essential in hostile territory. You are trained to awaken before danger arrives, sleep with your weapons ready, and pretend to be in a deep sleep to lure enemies closer. You can go from a deep sleep to fully alert and fighting in the blink of an eye.
When performing a check that calls on rapidly recovering from sleep (such as a Survival [Water] check to detect a threatening sound while dozing or a Fitness [Water] check to react even when someone else is standing watch), you may reroll up to two dice.
Texto do livro
Shadowlands · Chapter 2: Honor Against Demons › Shadowlands Advantages and Disadvantages › Light Sleeper · p. 96 p. 97
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“You see these scars?” she asked. He nodded respectfully at the Hiruma. It looked like someone had run a rake down her face—then repeated the action several times.
“This is what you get when you dare slumber here. Everyone else died that night.” She closed her eyes for a moment, then opened them abruptly, startling him. “You rest your guard, you die.” She looked closely at him. “You learn to stay awake, even when you sleep. Or you join the rest of my old patrol.”
Type: Physical
Effects: The following apply to a character with the Light Sleeper distinction:
You rouse from sleep very easily, a trick considered essential in hostile territory. You are trained to awaken before danger arrives, sleep with your weapons ready, and pretend to be in a deep sleep to lure enemies closer. You can go from a deep sleep to fully alert and fighting in the blink of an eye.
When performing a check that calls on rapidly recovering from sleep (such as a Survival [Water] check to detect a threatening sound while dozing or a Fitness [Water] check to react even when someone else is standing watch), you may reroll up to two dice.
