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Shadowlands Taint [Distorted Limbs]
EarthTipos CursePhysicalDescrição
“We on the Wall watch to the south, but not enough of us watch each other. My fellow Kuni do this for those known to be Tainted, especially those in the Barracks of the Damned, but this is a task all of us must take on. I chastise myself as well as our clan in this.
“The only sign was when his weapons fell and struck the parapet stones. We could only gasp as he leapt over the side and crawled, limbs akimbo like a spider, headfirst down the Wall to disappear into the darkness at the bottom.”
–The Obsidian Journal
Efeitos
The following apply to a character with the Shadowlands Taint [Distorted Limbs] (Earth) adversity:
You are a Tainted being. One or more of your limbs or digits grew longer but became less powerful. You are able to reach things in narrow gaps and can climb faster than normal.
When you make a check that calls on your physical prowess (such as a Fitness [Earth] check to survive a fall or a Labor [Earth] check to exert yourself in the field), you must choose and reroll two dice showing or results. After resolving the check, if you failed, you gain 1 Void point.
Texto do livro
Shadowlands · Chapter 2: Honor Against Demons › Shadowlands Advantages and Disadvantages › Shadowlands Taint [Distorted Limbs] · p. 99 p. 100
Mostrar o texto como impresso
“We on the Wall watch to the south, but not enough of us watch each other. My fellow Kuni do this for those known to be Tainted, especially those in the Barracks of the Damned, but this is a task all of us must take on. I chastise myself as well as our clan in this.
“The only sign was when his weapons fell and struck the parapet stones. We could only gasp as he leapt over the side and crawled, limbs akimbo like a spider, headfirst down the Wall to disappear into the darkness at the bottom.”
–The Obsidian Journal
Type: Curse, Physical
Effects: The following apply to a character with the Shadowlands Taint [Distorted Limbs] (Earth) adversity:
You are a Tainted being. One or more of your limbs or digits grew longer but became less powerful. You are able to reach things in narrow gaps and can climb faster than normal.
When you make a check that calls on your physical prowess (such as a Fitness [Earth] check to survive a fall or a Labor [Earth] check to exert yourself in the field), you must choose and reroll two dice showing or results. After resolving the check, if you failed, you gain 1 Void point.
