Ganzu Guardian Tradition
Resumo
- Anéis
+1 Earth
+1 Water- Honra
- 45
- Perícias iniciais
- escolha 5 +1 Command, +1 Fitness, +1 Labor, +1 Martial Arts [Melee], +1 Medicine, +1 Sentiment, +1 Tactics
- Técnicas disponíveis
- Kata Ritual Shūji
- Técnicas iniciais
- todas: Slashing Sandstorm Style
- escolha 1: Honest Assessment, Shallow Waters
- Equipamento inicial
Traveling clothes, concealed armor, Ganzu ring ax, two knives, traveling rations (eight days).
Habilidade de escola
Moment of Certainty
Once per scene after you defend against damage, you may roll a number of skill dice equal to the fatigue you received this way. Choose a number of those dice up to your school rank and reserve them. Until the end of the scene, when you perform an Attack action check, after choosing kept dice, you may add one of the dice you reserved this way as an additional kept die.
Currículo
Rank 1
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Survival | Perícia | ||
| Theology | Perícia | ||
| Rank 1 Water Shūji | Grupo de técnicas | ||
| Distracting Flurry Style | Técnica | ||
| Soaring Slice | Técnica |
Rank 2
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Social Skills | Grupo de perícias | ||
| Fitness | Perícia | ||
| Martial Arts [Melee] | Perícia | ||
| Theology | Perícia | ||
| Rank 1–2 Kata | Grupo de técnicas | ||
| Scouring Wind Style | Técnica | ||
| Feigned Opening | Técnica |
Rank 3
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Trade Skills | Grupo de perícias | ||
| Fitness | Perícia | ||
| Martial Arts [Melee] | Perícia | ||
| Tactics | Perícia | ||
| Rank 1–3 Earth Shūji | Grupo de técnicas | ||
| Thunderbolt Style | Técnica | ||
| Center the World | Técnica |
Rank 4
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Survival | Perícia | ||
| Theology | Perícia | ||
| Rank 1–4 Kata | Grupo de técnicas | ||
| Rouse the Soul | Técnica | ||
| Regal Bearing | Técnica |
Rank 5
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Martial Arts [Melee] | Perícia | ||
| Survival | Perícia | ||
| Rank 1–5 Water Shūji | Grupo de técnicas | ||
| The Immovable Hand of Peace | Técnica | ||
| Striking as Void | Técnica |
acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).
Habilidade de maestria (rank 6)
Measured Force
When you use your school ability to add kept dice to a check, you may add a number of your reserved dice up to your ranks in Fitness (instead of only one).
Descrição
The Ganzu people who reside in the Hidden Valley are in some ways the sixth great family of the Unicorn Clan, despite being little known within Rokugan’s bounds. Their lands occupy a key oasis along the Sand Road, making the Ganzu a crucial vassal of the Unicorn, and their warriors often serve as part of Unicorn cohorts, especially outside of Rokugan. Given the value of their oasis, they have long had to protect it from outside powers. Their battle traditions are suited to the terrain where they most often fight: the searing deserts near their homeland, where the heat can be more lethal than the enemy, and a lack of preparation deadlier than a sword. As such, the Ganzu teach their warriors to fight with precision, wasting little effort and letting the foe exhaust themself before striking the decisive blow. Their martial styles favor a variety of weapons, but many Ganzu warriors specialize in the ax or the sword.
Texto do livro
Children of the Five Winds · CHAPTER 2: THE BLESSINGS OF THE SANDS › New Schools · p. 83
Mostrar o texto como impresso
The Ganzu people who reside in the Hidden Valley are in some ways the sixth great family of the Unicorn Clan, despite being little known within Rokugan’s bounds. Their lands occupy a key oasis along the Sand Road, making the Ganzu a crucial vassal of the Unicorn, and their warriors often serve as part of Unicorn cohorts, especially outside of Rokugan. Given the value of their oasis, they have long had to protect it from outside powers. Their battle traditions are suited to the terrain where they most often fight: the searing deserts near their homeland, where the heat can be more lethal than the enemy, and a lack of preparation deadlier than a sword. As such, the Ganzu teach their warriors to fight with precision, wasting little effort and letting the foe exhaust themself before striking the decisive blow. Their martial styles favor a variety of weapons, but many Ganzu warriors specialize in the ax or the sword.
Rings: +1 Earth, +1 Water
Starting Skills (choose five): +1 Command, +1 Fitness, +1 Labor, +1 Martial Arts [Melee], +1 Medicine, +1 Sentiment, +1 Tactics
Honor: 45
Techniques Available: Kata (), Rituals (), Shūji ()
Starting Techniques:
Kata: Slashing Sandstorm Style
Shūji (choose one): Honest Assessment, Shallow Waters
Moment of Certainty (School Ability): Once per scene after you defend against damage, you may roll a number of skill dice equal to the fatigue you received this way. Choose a number of those dice up to your school rank and reserve them. Until the end of the scene, when you perform an Attack action check, after choosing kept dice, you may add one of the dice you reserved this way as an additional kept die.
Starting Outfit: Traveling clothes, concealed armor, Ganzu ring ax, two knives, traveling rations (eight days).
