Ide Trader School
Resumo
- Anéis
+1 Air
+1 Water- Honra
- 45
- Perícias iniciais
- escolha 5 +1 Commerce, +1 Courtesy, +1 Games, +1 Labor, +1 Martial Arts [Ranged], +1 Medicine, +1 Survival
- Técnicas disponíveis
- Kata Ritual Shūji
- Técnicas iniciais
- todas: Tributaries of Trade
- escolha 1: Cadence, Shallow Waters
- Equipamento inicial
Traveling clothes, wakizashi (short sword), yumi (bow), quiver of arrows, calligraphy set, traveling pack, Unicorn warhorse (see page 326), journal.
Habilidade de escola
Vendor of Strange Wares
Ignore the Forbidden quality when acquiring and handling items.
When acquiring, selling, or gifting an item, you may treat its rarity as reduced or increased by your school rank.
Currículo
Rank 1
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Trade Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Fitness | Perícia | ||
| Martial Arts [Ranged] | Perícia | ||
| Rank 1 Air Shūji | Grupo de técnicas | ||
| Feigned Opening | Técnica | ||
| Hawk's Precision | Técnica |
Rank 2
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Social Skills | Grupo de perícias | ||
| Commerce | Perícia | ||
| Martial Arts [Ranged] | Perícia | ||
| Survival | Perícia | ||
| Rank 1–2 Water Shūji | Grupo de técnicas | ||
| Ebb and Flow | Técnica | ||
| Lady Shinjo's Speed | Técnica |
Rank 3
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Aesthetics | Perícia | ||
| Commerce | Perícia | ||
| Games | Perícia | ||
| Rank 1–3 Earth Shūji | Grupo de técnicas | ||
| Pillar of Calm | Técnica | ||
| All Arts are One | Técnica |
Rank 4
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Social Skills | Grupo de perícias | ||
| Aesthetics | Perícia | ||
| Martial Arts [Ranged] | Perícia | ||
| Sentiment | Perícia | ||
| Rank 1–4 Fire Shūji | Grupo de técnicas | ||
| Sear the Wound | Técnica | ||
| Regal Bearing | Técnica |
Rank 5
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Trade Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Fitness | Perícia | ||
| Games | Perícia | ||
| Rank 1–5 Void Shūji | Grupo de técnicas | ||
| Bend with the Storm | Técnica | ||
| The Immovable Hand of Peace | Técnica |
acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).
Habilidade de maestria (rank 6)
A Friend in Every City
As a downtime activity in any place of human habitation, you may make a TN 4 Commerce (Water) check to find a merchant with whom you (or your relatives) have done business.
If you succeed, you find this individual and gain the Ally advantage for them (see page 101), which predisposes them to assist you in various ways.
Descrição
The ever-friendly face of the Unicorn is the Ide. Ide Traders always attempt to solve problems with negotiation first and foremost, as they know any business dealings between friends and equals forge bonds as strong as steel. While some of the other clans think of the Ide as soft, none can point to when they were able to take advantage of this perceived weakness. The Ide Traders ignore insults and politely welcome compliments in equal measure. They have a vast knowledge of cultures, both Rokugani and foreign, which allows them to tailor their dealings with precision.
Texto do livro
Core Rulebook · Chapter 2: Creating a Character › Part II: Role and School › 3. What is your character’s school,and what roles doesthat school fall into? › Ide Trader School [Courtier] · p. 82
Mostrar o texto como impresso
The ever-friendly face of the Unicorn is the Ide. Ide Traders always attempt to solve problems with negotiation first and foremost, as they know any business dealings between friends and equals forge bonds as strong as steel. While some of the other clans think of the Ide as soft, none can point to when they were able to take advantage of this perceived weakness. The Ide Traders ignore insults and politely welcome compliments in equal measure. They have a vast knowledge of cultures, both Rokugani and foreign, which allows them to tailor their dealings with precision.
Rings: +1 Air, +1 Water
Starting Skills (choose five): +1 Commerce, +1 Courtesy, +1 Games, +1 Labor, +1 Martial Arts [Ranged], +1 Medicine, +1 Survival
Honor: 45
Techniques Available: Kata (), Rituals (), Shūji ()
Starting Techniques:
Shūji: Tributaries of Trade
Shūji (choose one): Cadence, Shallow Waters
Vendor of Strange Wares: Ignore the Forbidden quality when acquiring and handling items.
When acquiring, selling, or gifting an item, you may treat its rarity as reduced or increased by your school rank.
Starting Outfit: Traveling clothes, wakizashi (short sword), yumi (bow), quiver of arrows, calligraphy set, traveling pack, Unicorn warhorse (see page 326), journal.
