Kolat Saboteur Conspiracy
Resumo
- Anéis
+1 Air
+1 Water- Honra
- 20
- Perícias iniciais
- escolha 5 +1 Commerce, +1 Fitness, +1 Martial Arts [Melee], +1 Martial Arts [Ranged], +1 Medicine, +1 Meditation, +1 Skulduggery
- Técnicas disponíveis
- Kata Shūji
- Técnicas iniciais
- todas: Veiled Menace Style
- todas: Skulk
- todas: Cadence
- Equipamento inicial
Ceremonial clothes, common clothes, traveling clothes, daishō (katana and wakizashi), knife, five shuriken, one vial of poison, traveling pack.
Particularidades
- Desvantagem
False Identity (see page 247)
Habilidade de escola
Professional Saboteur
Once per game session at the beginning of a scene, you may reveal that an NPC in that scene is the target of your current assignment. The GM then decides what your assignment entails, such as sabotaging the target’s current activities, framing them for a crime, killing them, or even making sure they survive to play their part in a long and sinister plot. Until the end of the session, when you make a skill check targeting the chosen NPC, you may reroll a number of dice up to your school rank.
Currículo
Rank 1
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Performance | Perícia | ||
| Skulduggery | Perícia | ||
| Rank 1 Kata | Grupo de técnicas | ||
| Deadly Sting | Técnica | ||
| Shallow Waters | Técnica |
Rank 2
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Commerce | Perícia | ||
| Medicine | Perícia | ||
| Skulduggery | Perícia | ||
| Rank 1–2 Kata | Grupo de técnicas | ||
| Noxious Cloud | Técnica | ||
| Tributaries of Trade | Técnica |
Rank 3
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Composition | Perícia | ||
| Smithing | Perícia | ||
| Survival | Perícia | ||
| Rank 1–3 Kata | Grupo de técnicas | ||
| Ebb and Flow | Técnica | ||
| Spin the Web | Técnica |
Rank 4
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Commerce | Perícia | ||
| Skulduggery | Perícia | ||
| Survival | Perícia | ||
| Rank 1–4 Kata | Grupo de técnicas | ||
| Silencing Stroke | Técnica | ||
| Wolf’s Proposal | Técnica |
Rank 5
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Martial Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Commerce | Perícia | ||
| Skulduggery | Perícia | ||
| Rank 1–5 Kata | Grupo de técnicas | ||
| Rank 1–5 Ninjutsu | Grupo de técnicas | ||
| Buoyant Arrival | Técnica |
acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).
Habilidade de maestria (rank 6)
Usher In the New Age
As a downtime activity, you may overcome or bypass an NPC's guards or other security measures in order to gain access to them. Make a Skulduggery (Air) check targeting the NPC, with a TN equal to their highest conflict rank. If you succeed and the chosen NPC is a minion or an adversary the GM deems non-essential to the campaign plot, you accomplish your goal, such as assassinating the NPC or delivering an effective threat, in a method of your choosing (subject to the GM’s approval). If the NPC is an important adversary, you confront the NPC alone, likely beginning a conflict scene.
: Your efforts go completely unnoticed by anyone except possibly the target.
: If you kill the target, their death appears to be the result of an accident or natural causes (although a skilled investigator may still uncover the truth).
Descrição
Kolat Saboteurs are known in the Empire’s criminal underworld as some of the best assassins available for hire. In truth, these infiltrators and sleeper agents are devoted members of the Kolat, a secretive and subversive affiliation of sects devoted to ending Rokugani reverence of the Celestial Heavens, and establishing humanity as its own ruler. The earnings from these criminal activities provide a significant and largely untraceable income stream for the cell leader. Kolat Saboteurs pursue many different ends for different sects, but their overarching agenda is to bring about the “age of humanity.” A saboteur's true purpose is to undertake missions for the Kolat, as instructed by their handler—another individual within their branch of the conspiracy whose identity may or may not be known to the saboteur, as many members of the sect live under a cover identity.
Texto do livro
Emerald Empire · Chapter 7: New Player Options › New Answers for the Game of Twenty Questions › Kolat Saboteur Conspiracy · p. 240
Mostrar o texto como impresso
Kolat Saboteurs are known in the Empire’s criminal underworld as some of the best assassins available for hire. In truth, these infiltrators and sleeper agents are devoted members of the Kolat, a secretive and subversive affiliation of sects devoted to ending Rokugani reverence of the Celestial Heavens, and establishing humanity as its own ruler. The earnings from these criminal activities provide a significant and largely untraceable income stream for the cell leader. Kolat Saboteurs pursue many different ends for different sects, but their overarching agenda is to bring about the “age of humanity.” A saboteur's true purpose is to undertake missions for the Kolat, as instructed by their handler—another individual within their branch of the conspiracy whose identity may or may not be known to the saboteur, as many members of the sect live under a cover identity.
Rings: +1 Air, +1 Water
Starting Skills (choose five): +1 Commerce, +1 Fitness, +1 Martial Arts [Melee], +1 Martial Arts [Ranged], +1 Medicine, +1 Meditation, +1 Skulduggery
Honor: 20
Disadvantage: False Identity (see page 247)
Techniques Available: Kata (), Shūji ()
Starting Techniques:
Kata: Veiled Menace Style
Ninjutsu: Skulk
Shūji: Cadence
Professional Saboteur (School Ability): Once per game session at the beginning of a scene, you may reveal that an NPC in that scene is the target of your current assignment. The GM then decides what your assignment entails, such as sabotaging the target’s current activities, framing them for a crime, killing them, or even making sure they survive to play their part in a long and sinister plot. Until the end of the session, when you make a skill check targeting the chosen NPC, you may reroll a number of dice up to your school rank.
Starting Outfit: Ceremonial clothes, common clothes, traveling clothes, daishō (katana and wakizashi), knife, five shuriken, one vial of poison, traveling pack.
