Pular para o conteúdo
Wiki L5R 5e

Início › NPCs

Rakshasa

Tipo ADVERSARYGrau de conflito Combat conflict rank 5 Intrigue conflict rank 6
PoW p. 248

Descrição

The Shadowlands stands as an imposing force of wickedness and spiritual decay that borders the Crab lands, but this vile land stretches further than most of Rokugan realizes. Even further southwest the Shadowlands warps from long expanses of twisting hills and unforgiving winds to the lush and foreboding Ghostlands forests. Here live the rakshasa, shapeshifting beings who, like oni, feel for humanity. These creatures are bipedal and range from human-sized to over eight feet tall, and possess illusionary magic that can change their appearance to any who view them. Most love to capture and eat human flesh, though some have other nerfarious plots.

Atributos

Anéis
Air Air 4 Earth Earth 3 Fire Fire 3 Water Water 4 Void Void 2
Atributos
Resistência
10
Compostura
14
Foco
6
Vigilância
4
Comportamento
Scheming Air+2 Void-2
Grupos de perícia
Artisan
1
Martial
2
Scholar
2
Social
2
Trade
1

Vantagens e desvantagens

Vantagens
  • Shifting Form Air: Social, Martial; Interpersonal, Physical
Desvantagens
  • Hungry for Flesh Fire: Social; Mental

Armas e equipamento

Armas
  • Deadly Claws (in natural form): Range 0–1, Damage 5, Deadliness 4, Razor-Edged, Unholy
  • Urumi (whip-sword): Range 1–2, Damage 4, Deadliness 5, Cumbersome, Razor-Edged, Snaring
Equipamento (equipado)

Unholy Hide (Physical 3, Spiritual 2, Unholy)

Habilidades

  • ILLUSORY HUNTER: A rakshasa is a being of silhouette 3 that can change their form to appear as a creature of silhouette 2–4. At the start of a scene characters must make a TN 4 Survival or Theology check (Air 6, Void 2) to attempt to see through the rakshasa’s illusory form. If they fail, they receive 2 strife and cannot see through the illusion.
  • OVERWHELMING DESIRE: When a rakshasa makes a successful Attack action check they may spend Opportunity in the following ways:

    Opportunity: The target suffers the Bleeding condition.

    Opportunity Opportunity: If the target is Bleeding, the rakshasa may heal 3 fatigue.

Texto do livro

Path of Waves – The Essential Guide to Rōnin · Chapter 7: Non-Player Characters › New NPCs › Spirits and Strange Beings · p. 248

Mostrar o texto como impresso

ADVERSARY | CONFLICT RANK: Combat conflict rank 5 Intrigue conflict rank 6

The Shadowlands stands as an imposing force of wickedness and spiritual decay that borders the Crab lands, but this vile land stretches further than most of Rokugan realizes. Even further southwest the Shadowlands warps from long expanses of twisting hills and unforgiving winds to the lush and foreboding Ghostlands forests. Here live the rakshasa, shapeshifting beings who, like oni, feel for humanity. These creatures are bipedal and range from human-sized to over eight feet tall, and possess illusionary magic that can change their appearance to any who view them. Most love to capture and eat human flesh, though some have other nerfarious plots.

3

2

4

4 | 3

10 14 6

Air+2, Void–2

DEMEANOR - SCHEMING

4

ENDURANCE

COMPOSURE

FOCUS

VIGILANCE

ARTISAN 1 MARTIAL 2 SCHOLAR 2 SOCIAL 2 | TRADE 1

ADVANTAGES | DISADVANTAGES

Shifting Form: Air Social, Martial; Interpersonal, Physical

Hungry for Flesh: Fire Social; Mental

FAVORED WEAPONS & GEAR

Deadly Claws (in natural form): Range 0–1, Damage 5, Deadliness 4, Razor-Edged, Unholy

Urumi (whip-sword): Range 1–2, Damage 4, Deadliness 5, Cumbersome, Razor-Edged, Snaring

Gear (equipped): Unholy Hide (Physical 3, Spiritual 2, Unholy)

ABILITIES

ILLUSORY HUNTER

A rakshasa is a being of silhouette 3 that can change their form to appear as a creature of silhouette 2–4. At the start of a scene characters must make a TN 4 Survival or Theology check (Air 6, Void 2) to attempt to see through the rakshasa’s illusory form. If they fail, they receive 2 strife and cannot see through the illusion.

OVERWHELMING DESIRE

When a rakshasa makes a successful Attack action check they may spend Opportunity in the following ways:

Opportunity: The target suffers the Bleeding condition.

Opportunity Opportunity: If the target is Bleeding, the rakshasa may heal 3 fatigue.