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Shattering Caress

Tipo Inversion InversionRank 4Anéis Void Void
CeR p. 119

Descrição

The flaws in creation are laid bare to an ishiken who approaches mastery. By driving their will into the nexus of these cracks like a spike, the Void wielder can accelerate a target’s fate, causing an object to shatter, rust, or wear away—or causing a living being to perish.

Regras

Ativação

As an Attack action using a readied melee weapon, you may make a TN 3 Martial Arts (Void) [Melee or Unarmed] check targeting one character or mundane, physical object in range of your weapon.

Efeitos

If you succeed and your target is a mundane object, you smite it, and it gains the Destroyed item quality as it falls to pieces.

If you succeed and your target is a character, you smite your target, inflicting supernatural damage equal to your weapon’s base damage. If this damage causes your target to become Incapacitated, they suffer the Dying [three rounds] condition.

Magnitude

  • Magnitude 1–2: Reduce the duration of the Dying condition the target character suffers by the magnitude.
  • Magnitude 3+: Instead of suffering the Dying condition, the target character is killed outright.

Texto do livro

Celestial Realms · Chapter 2: The Soul of the Empire › The Mysteries of the Void › Inversions › Rank 4 › Shattering Caress · p. 119

Mostrar o texto como impresso

The flaws in creation are laid bare to an ishiken who approaches mastery. By driving their will into the nexus of these cracks like a spike, the Void wielder can accelerate a target’s fate, causing an object to shatter, rust, or wear away—or causing a living being to perish.

Activation: As an Attack action using a readied melee weapon, you may make a TN 3 Martial Arts (Void) [Melee or Unarmed] check targeting one character or mundane, physical object in range of your weapon.

Effects: If you succeed and your target is a mundane object, you smite it, and it gains the Destroyed item quality as it falls to pieces.

If you succeed and your target is a character, you smite your target, inflicting supernatural damage equal to your weapon’s base damage. If this damage causes your target to become Incapacitated, they suffer the Dying [three rounds] condition.

Magnitude

Magnitude 1–2: Reduce the duration of the Dying condition the target character suffers by the magnitude.

Magnitude 3+: Instead of suffering the Dying condition, the target character is killed outright.