Battle of No Escape
VoidDescrição
There are no conditions of battle simpler or more motivating than “win or die.” A warrior surrounded, with no hope of surrender, is far more likely to be willing to fight to the death, clinging to the feeble chance of survival presented: seize victory or pay the ultimate price. An outnumbered or outmatched commander might intentionally place their troops such that retreat is difficult or impossible, keeping them fighting to the last despite the terrible odds against them.
Regras
- Ativação
Once per scene as a Support action, you may make a TN 5 Command (Void) check targeting your cohort or a number of characters who can hear you up to your ranks in Meditation. Reduce the TN of this check to 2 if all targets are in Confining or Entangling terrain.
- Efeitos
If you succeed during a mass battle, your army does not suffer morale collapse if its panic exceeds its discipline, and continues to function normally. This effect persists for one round, plus one round for every three bonus successes.
If you succeed during an intrigue, duel, or skirmish, each target ignores the effects of the Compromised condition. This effect persists for one round, plus one round for every two bonus successes.
Novas oportunidades
Void + (Intrigue, Duel, or Skirmish): Choose one additional target per spent this way.
Void (Intrigue, Duel, or Skirmish): If you succeed, each target also ignores the effects of the Incapacitated condition for one round, plus one round for every two bonus successes.
Texto do livro
Fields of Victory · Chapter 2 : Defenders of the Empire › New Techniques › Void Shūji · p. 103
Mostrar o texto como impresso
There are no conditions of battle simpler or more motivating than “win or die.” A warrior surrounded, with no hope of surrender, is far more likely to be willing to fight to the death, clinging to the feeble chance of survival presented: seize victory or pay the ultimate price. An outnumbered or outmatched commander might intentionally place their troops such that retreat is difficult or impossible, keeping them fighting to the last despite the terrible odds against them.
Activation: Once per scene as a Support action, you may make a TN 5 Command (Void) check targeting your cohort or a number of characters who can hear you up to your ranks in Meditation. Reduce the TN of this check to 2 if all targets are in Confining or Entangling terrain.
Effects: If you succeed during a mass battle, your army does not suffer morale collapse if its panic exceeds its discipline, and continues to function normally. This effect persists for one round, plus one round for every three bonus successes.
If you succeed during an intrigue, duel, or skirmish, each target ignores the effects of the Compromised condition. This effect persists for one round, plus one round for every two bonus successes.
New Opportunities
Void + (Intrigue, Duel, or Skirmish): Choose one additional target per spent this way. Void (Intrigue, Duel, or Skirmish): If you succeed, each target also ignores the effects of the Incapacitated condition for one round, plus one round for every two bonus successes.
