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Shadowlands Taint (Water)

Categoria AdversityAnel Water WaterTipos CursePhysicalSpiritual

Descrição

“A man was killed trying to get over the Wall today. At least, it appeared to be a man. When our soldiers cut him down, his blood was putrescence itself, flowing like poison from his body, and those whom it touched fell ill.

“Five guards are now struck by this grave sickness, and our monks tend to them as best they can.”

– The Obsidian Journal

Efeitos

The following apply to a character with the Shadowlands Taint (Water) adversity:

Marcador de lista (ornamento) You are a Tainted being. When your blood is spilled (such as after you suffer the Bleeding condition), foulness spills forth. Anyone who touches it suffers the Afflicted condition.

Marcador de lista (ornamento) When you make a check to heal others or deal with food (such as a Medicine [Water] check to prepare treatments for a disease or a Survival [Water] check to forage for food), you must choose and reroll two dice containing Success or Explosive Success. After resolving the check, if you failed, you gain 1 Void point.

Texto do livro

Core Rulebook · Chapter 2: Creating a Character › Specific Disadvantages › Specific Adversities › Shadowlands Taint (Water) · p. 128 p. 129

Mostrar o texto como impresso

“A man was killed trying to get over the Wall today. At least, it appeared to be a man. When our soldiers cut him down, his blood was putrescence itself, flowing like poison from his body, and those whom it touched fell ill.

“Five guards are now struck by this grave sickness, and our monks tend to them as best they can.”

– The Obsidian Journal

Types: Curse, Physical, Spiritual

Effects: The following apply to a character with the Shadowlands Taint (Water) adversity:

Marcador de lista (ornamento) You are a Tainted being. When your blood is spilled (such as after you suffer the Bleeding condition), foulness spills forth. Anyone who touches it suffers the Afflicted condition.

Marcador de lista (ornamento) When you make a check to heal others or deal with food (such as a Medicine [Water] check to prepare treatments for a disease or a Survival [Water] check to forage for food), you must choose and reroll two dice containing Success or Explosive Success. After resolving the check, if you failed, you gain 1 Void point.