Qamarist Alchemist Tradition
Resumo
- Anéis
+1 Earth
+1 Fire- Honra
- 52
- Perícias iniciais
- escolha 3 Courtesy, Culture, Martial Arts [Ranged], Medicine, Meditation, Theology
- Técnicas disponíveis
- Kata Ritual Shūji
- Técnicas iniciais
- todas: Balancing Salve, Cleansing Rite
- todas: Illuminate the Way, Truth Burns Through Lies
Habilidade de escola
Creative Execution
When making a check to perform a ritual, you may receive fatigue up to your school rank to add that many kept set to results.
Currículo
Rank 1
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Martial Arts [Ranged] | Perícia | ||
| Meditation | Perícia | ||
| Rank 1–2 Rituals | Grupo de técnicas | ||
| Weight of Duty | Técnica | ||
| Wanderer’s Resolve | Técnica |
Rank 2
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Labor | Perícia | ||
| Martial Arts [Ranged] | Perícia | ||
| Rank 1–2 Shūji | Grupo de técnicas | ||
| Fortitude Draught | Técnica | ||
| Boar’s Wrath Style | Técnica |
Rank 3
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Martial Arts [Ranged] | Perícia | ||
| Sentiment | Perícia | ||
| Rank 1–3 Rituals | Grupo de técnicas | ||
| Breath of the Wind Style | Técnica | ||
| Look Out! | Técnica |
Rank 4
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Social Skills | Grupo de perícias | ||
| Government | Perícia | ||
| Medicine | Perícia | ||
| Theology | Perícia | ||
| Rank 1–4 Rituals | Grupo de técnicas | ||
| Restorative Transmutation | Técnica | ||
| Pillar of Calm | Técnica |
Rank 5
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Social Skills | Grupo de perícias | ||
| Culture | Perícia | ||
| Medicine | Perícia | ||
| Theology | Perícia | ||
| Rank 1–5 Shūji | Grupo de técnicas | ||
| Mentor’s Guidance | Técnica | ||
| Void Embrace Style | Técnica |
acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).
Habilidade de maestria (rank 6)
Swift Creation
Once per scene you may perform a ritual that uses the Medicine skill as an action as if it were a downtime activity.
Descrição
The Qamarist Caliphate boasts some of the most gifted alchemists in all of the known world. These mathematicians and scientists have researched and experimented under the blessing of generations of caliphs in order to unlock the secrets of reliably creating various elixirs, draughts, and concoctions to enhance the human body, among other things. To be selected as such an alchemist is an extremely high honor, and these individuals are known for their perseverance, patience, and inventive nature. They are also known for their curiosity and desire to learn.
Texto do livro
Path of Waves – The Essential Guide to Rōnin · Chapter 2: Creating a Character › Part II: Role and School › 3. What is Your character’s school, and what are its associated roles? › Qamarist Alchemist Tradition [Sage] · p. 57
Mostrar o texto como impresso
The Qamarist Caliphate boasts some of the most gifted alchemists in all of the known world. These mathematicians and scientists have researched and experimented under the blessing of generations of caliphs in order to unlock the secrets of reliably creating various elixirs, draughts, and concoctions to enhance the human body, among other things. To be selected as such an alchemist is an extremely high honor, and these individuals are known for their perseverance, patience, and inventive nature. They are also known for their curiosity and desire to learn.
Rings: +1 Earth, +1 Fire
Starting Skills (choose three): Courtesy, Culture, Martial Arts [Ranged], Medicine, Meditation, Theology
Honor: 52
Techniques Available: Kata (), Rituals (), Shūji ()
Starting Techniques:
Rituals: Balancing Salve, Cleansing Rite
Shūji: Illuminate the Way, Truth Burns Through Lies
Creative Execution (School Ability): When making a check to perform a ritual, you may receive fatigue up to your school rank to add that many kept set to results.
Starting Outfit: Traveling clothes, one weapon of rarity 6 or lower, an alchemy kit (page 114), a book of formulae, a book of mathematics, the Qamarist holy book, one item of rarity 4 or lower, one trinket (see page 219).
