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Moon Cultist

CeR p. 140

Resumo

Concedido por

Another moon cultist.

Desvantagem

Dark Secret (see page 132 of the core rulebook).

Recompensa de honra

–5 (to a minimum of 15)

XP para conclusão
30

Habilidade de título

Swallow the Light

Once per game session as an Attack and Scheme action, you may make a Theology (Water) check targeting a character at range 0–1. The TN of the check is equal to the target’s vigilance. If you succeed, choose one ring. Your target treats the value of that ring as reduced by half (to a minimum of 1), and you treat that ring as increased by the amount their ring was reduced. Your and your target’s derived attributes change according to these changes (see page 36 of the core rulebook). This effect persists for a number of rounds equal to your Void Ring.

Avanços

Título

AvançoTipoÍconeTécnica concedida como exceção ao pré-requisito
Scholar SkillsGrupo de perícias
CompositionPerícia
CourtesyPerícia
FitnessPerícia
Rank 1–2 Water InvocationsGrupo de técnicasInvocation
Hands of the TidesTécnicaInvocationTécnica concedida como exceção ao pré-requisito
Whispers to the MoonTécnicaKihōTécnica concedida como exceção ao pré-requisito

Descrição

Acolytes of Lord Moon come in all manner of forms, from the lowliest hinin to members of Imperial families. All a person needs to do to become a diligent servant of the hungry father is practice their faith unquestioningly and remind others that there is perfection in chaos.

Texto do livro

Celestial Realms · Chapter 3: Power of Worship › New Titles › Moon Cultist · p. 140

Mostrar o texto como impresso

Acolytes of Lord Moon come in all manner of forms, from the lowliest hinin to members of Imperial families. All a person needs to do to become a diligent servant of the hungry father is practice their faith unquestioningly and remind others that there is perfection in chaos.

Assigned By: Another moon cultist.

Disadvantage: Dark Secret (see page 132 of the core rulebook).

Honor Award: –5 (to a minimum of 15)

XP to Completion: 30

Swallow the Light (Title Ability): Once per game session as an Attack and Scheme action, you may make a Theology (Water) check targeting a character at range 0–1. The TN of the check is equal to the target’s vigilance. If you succeed, choose one ring. Your target treats the value of that ring as reduced by half (to a minimum of 1), and you treat that ring as increased by the amount their ring was reduced. Your and your target’s derived attributes change according to these changes (see page 36 of the core rulebook). This effect persists for a number of rounds equal to your Void Ring.