Asahina Artificer School
Resumo
- Anéis
+1 Air
+1 Fire- Honra
- 50
- Perícias iniciais
- escolha 3 +1 Aesthetics, +1 Courtesy, +1 Culture, +1 Design, +1 Games, +1 Theology
- Técnicas disponíveis
- Invocation Ritual Shūji
- Técnicas iniciais
- Equipamento inicial
Sanctified robes, wakizashi (short sword), knife, yumi (bow), quiver of arrows, scroll satchel, traveling pack.
Habilidade de escola
Spiritual Artisan
When making a check to mystically summon an illusion or to summon, augment, or awaken an object, you may add a number of kept set to results equal to your school rank.
Currículo
Rank 1
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Artisan Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Culture | Perícia | ||
| Theology | Perícia | ||
| Rank 1 Air Invocations | Grupo de técnicas | ||
| Path to Inner Peace | Técnica | ||
| Artisan’s Appraisal | Técnica |
Rank 2
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Aesthetics | Perícia | ||
| Design | Perícia | ||
| Performance | Perícia | ||
| Rank 1–2 Water Invocations | Grupo de técnicas | ||
| Grasp of the Air Dragon | Técnica | ||
| Tea Ceremony | Técnica |
Rank 3
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Social Skills | Grupo de perícias | ||
| Aesthetics | Perícia | ||
| Design | Perícia | ||
| Theology | Perícia | ||
| Rank 1–3 Fire Invocations | Grupo de técnicas | ||
| Wings of the Phoenix | Técnica | ||
| Vapor of Nightmare | Técnica |
Rank 4
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Artisan Skills | Grupo de perícias | ||
| Fitness | Perícia | ||
| Performance | Perícia | ||
| Theology | Perícia | ||
| Rank 1–4 Water Invocations | Grupo de técnicas | ||
| Bend with the Storm | Técnica | ||
| Rise, Air | Técnica |
Rank 5
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Aesthetics | Perícia | ||
| Design | Perícia | ||
| Performance | Perícia | ||
| Rank 1–5 Air Invocations | Grupo de técnicas | ||
| Ever-Changing Waves | Técnica | ||
| Buoyant Arrival | Técnica |
acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).
Habilidade de maestria (rank 6)
Stir the Slumbering Spirit
Once per game session as a downtime activity, you may make a TN 4 Artisan (Void) check to awaken an item’s spirit. If you succeed, until the end of the game session, it becomes a nemuranai (see page 307) with a sealed invocation of your choice based on the item’s history. The GM is the final arbiter of the appropriateness of any invocation selected this way.
Descrição
Art and religion intertwine for the Asahina, for to them, faith, beauty, and peace are all aspects of the same truth. The Asahina take any opportunity to teach their philosophy and try to improve harmony in the Empire. Their focus on the creation of beautiful things is simply another aspect of their attempt to spread art and peace throughout Rokugan. Many a conflict has been defused by an Asahina religious ritual that presented a peaceful path forward. The Asahina do their utmost to live their pacifistic ideals in a world fraught with conflict. It is arduous, but they persevere, secure in their beliefs.
Texto do livro
Core Rulebook · Chapter 2: Creating a Character › Part II: Role and School › 3. What is your character’s school,and what roles doesthat school fall into? › Asahina Artificer School[Shugenja, Artisan] · p. 62
Mostrar o texto como impresso
Art and religion intertwine for the Asahina, for to them, faith, beauty, and peace are all aspects of the same truth. The Asahina take any opportunity to teach their philosophy and try to improve harmony in the Empire. Their focus on the creation of beautiful things is simply another aspect of their attempt to spread art and peace throughout Rokugan. Many a conflict has been defused by an Asahina religious ritual that presented a peaceful path forward. The Asahina do their utmost to live their pacifistic ideals in a world fraught with conflict. It is arduous, but they persevere, secure in their beliefs.
Rings: +1 Air, +1 Fire
Starting Skills (choose three): +1 Aesthetics, +1 Courtesy, +1 Culture, +1 Design, +1 Games, +1 Theology
Honor: 50
Techniques Available: Invocations (), Rituals (), Shūji ()
Starting Techniques:
Invocations (choose three): Blessed Wind, Armor of Radiance, Inari’s Blessing, Reflections of P’an Ku, Token of Memory
Rituals: Commune with the Spirits, Cleansing Rite
Spiritual Artisan (School Ability): When making a check to mystically summon an illusion or to summon, augment, or awaken an object, you may add a number of kept set to results equal to your school rank.
Starting Outfit: Sanctified robes, wakizashi (short sword), knife, yumi (bow), quiver of arrows, scroll satchel, traveling pack.
