Storm Fleet Tide Seer
Resumo
- Anéis
+1 Air
+1 Water- Honra
- 40
- Perícias iniciais
- escolha 3 +1 Commerce, +1 Fitness, +1 Games, +1 Labor, +1 Martial Arts [Melee], +1 Seafaring, +1 Theology
- Técnicas disponíveis
- Invocation Ritual Shūji
- Técnicas iniciais
- todas: Dominion of Suijin, Tempest of Air
- escolha 1: Bo of Water, Path to Inner Peace, Yari of Air
- todas: Commune with the Spirits, Divination
- Equipamento inicial
Sailor’s garb, wakizashi
(short sword), knife, any one weap-
on of rarity 6 or lower, traveling
pack, divination set (cards,
shells, or dice).
Habilidade de escola
Eye of the Storm
When an invocation technique you perform would affect "each character" or "each other character" at a specified range, you may exclude a number of characters up to your school rank from all effects of the invocation except for spir-
itual backlash (see page 190 of the core rulebook).
Currículo
Rank 1
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Fitness | Perícia | ||
| Labor | Perícia | ||
| Seafaring | Perícia | ||
| Rank 1 Water Shūji | Grupo de técnicas | ||
| Summon Fog | Técnica | ||
| Reflections of P’an Ku | Técnica |
Rank 2
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Trade Skills | Grupo de perícias | ||
| Fitness | Perícia | ||
| Tactics | Perícia | ||
| Theology | Perícia | ||
| Rank 1–2 Air Invocations | Grupo de técnicas | ||
| Hand of the Tides | Técnica | ||
| Call upon the Wind | Técnica |
Rank 3
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Performance | Perícia | ||
| Seafaring | Perícia | ||
| Survival | Perícia | ||
| Rank 1–3 Rituals | Grupo de técnicas | ||
| Fury of Osano-wo | Técnica | ||
| Osano-wo’s Boast | Técnica |
Rank 4
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Trade Skills | Grupo de perícias | ||
| Command | Perícia | ||
| Games | Perícia | ||
| Theology | Perícia | ||
| Rank 1–4 Water Invocations | Grupo de técnicas | ||
| Wrath of Kaze-no-Kami | Técnica | ||
| Rise, Water | Técnica |
Rank 5
| Avanço | Tipo | Ícone | |
|---|---|---|---|
| Scholar Skills | Grupo de perícias | ||
| Courtesy | Perícia | ||
| Seafaring | Perícia | ||
| Survival | Perícia | ||
| Rank 1–5 Void Shūji | Grupo de técnicas | ||
| Ever-Changing Waves | Técnica | ||
| Rise, Air | Técnica |
acesso em exceção aos pré-requisitos. Custo em XP pela regra geral de avanço (não está na tabela).
Habilidade de maestria (rank 6)
Storm Surge
When you perform an invocation that smites one or more targets, treat each target’s supernatural resistance as 1 lower per kept symbol on the check.
Descrição
The tenkinja are priests of the tide, trained in the ways of reading the sea and appeasing the kami of wave and storm. These seers have served the Mantis Clan for generations, and without their blessing at the outset of a journey, even the most seasoned of Mantis sailors are uneasy to take to the open ocean. As with most Mantis traditions, the tenkinja have no formal center of learning, instead training individual apprentices during their journeys and periodically congregating in the Isles of Silk and Spice to share the wisdom they have attained.
Texto do livro
The Mantis Clan · p. 6
Mostrar o texto como impresso
The tenkinja are priests of the tide, trained in the ways of reading the sea and appeasing the kami of wave and storm. These seers have served the Mantis Clan for generations, and without their blessing at the outset of a journey, even the most seasoned of Mantis sailors are uneasy to take to the open ocean. As with most Mantis traditions, the tenkinja have no formal center of learning, instead training individual apprentices during their journeys and periodically congregating in the Isles of Silk and Spice to share the wisdom they have attained.
Rings: +1 Air, +1 Water
Starting Skills (choose three): +1 Commerce, +1 Fitness, +1 Games, +1 Labor, +1 Martial Arts [Melee], +1 Seafaring, +1 Theology
Honor: 40
Techniques Available: Air and Water Invocations (), Rituals (), Shūji ()
Starting Techniques:
Invocations: Dominion of Suijin, Tempest of Air
Invocations (choose one): Bo of Water, Path to Inner Peace, Yari of Air
Rituals: Commune with the Spirits, Divination
Eye of the Storm (School Ability): When an invocation technique you perform would affect "each character" or "each other character" at a specified range, you may exclude a number of characters up to your school rank from all effects of the invocation except for spir-
itual backlash (see page 190 of the core rulebook).
Starting Outfit: Sailor’s garb, wakizashi
(short sword), knife, any one weap-
on of rarity 6 or lower, traveling
pack, divination set (cards,
shells, or dice).
